mirror of
				https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
				synced 2024-08-15 00:43:45 +00:00 
			
		
		
		
	Merge branch 'compsFix' into 'master'
Comps fix See merge request c0ffeeeeeeee/rimworld-animations!4
This commit is contained in:
		
						commit
						a7ec17de7c
					
				
					 37 changed files with 92 additions and 718 deletions
				
			
		
										
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							| 
						 | 
					@ -13,12 +13,29 @@
 | 
				
			||||||
          </value>
 | 
					          </value>
 | 
				
			||||||
        </nomatch>
 | 
					        </nomatch>
 | 
				
			||||||
      </li>
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li Class="PatchOperationConditional">
 | 
				
			||||||
 | 
					        <xpath>/Defs/AlienRace.ThingDef_AlienRace/comps</xpath>
 | 
				
			||||||
 | 
					        <success>Always</success>
 | 
				
			||||||
 | 
					        <nomatch Class="PatchOperationAdd">
 | 
				
			||||||
 | 
					          <xpath>/Defs/AlienRace.ThingDef_AlienRace</xpath>
 | 
				
			||||||
 | 
					          <value>
 | 
				
			||||||
 | 
					            <comps />
 | 
				
			||||||
 | 
					          </value>
 | 
				
			||||||
 | 
					        </nomatch>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
      <li Class="PatchOperationAdd">
 | 
					      <li Class="PatchOperationAdd">
 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BasePawn"]/comps</xpath>
 | 
					        <xpath>/Defs/ThingDef[@Name="BasePawn"]/comps</xpath>
 | 
				
			||||||
        <value>
 | 
					        <value>
 | 
				
			||||||
          <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					          <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
				
			||||||
        </value>
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
						  <li Class="Rimworld_Animations.PatchOperationAddOrReplace">
 | 
				
			||||||
 | 
					        <xpath>/Defs/AlienRace.ThingDef_AlienRace</xpath>
 | 
				
			||||||
 | 
							<key>comps</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
      </li>
 | 
					      </li>
 | 
				
			||||||
    </operations>
 | 
					    </operations>
 | 
				
			||||||
  </Operation>
 | 
					  </Operation>
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseAOCPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseAOCPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,78 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Base_Demon"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Base_Demon"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Base_Elemental"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Base_Elemental"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Base_Minion"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Base_Minion"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Base_Sentinel"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Base_Sentinel"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Skeletal_Base"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Skeletal_Base"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Base_SpiritAnimal"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Base_SpiritAnimal"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="TM_Base_SummonedPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="TM_Base_SummonedPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,48 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="AvP_BaseNeomorphPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="AvP_BaseNeomorphPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="AvP_BaseXenomorphPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="AvP_BaseXenomorphPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="AvP_Artificial_Synths"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="AvP_Artificial_Synths"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="AvP_BaseYautjaPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="AvP_BaseYautjaPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BasePawnMech"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BasePawnMech"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="Anneli_BasePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="Anneli_BasePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,19 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseBaseAutocleaner"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseBaseAutocleaner"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,78 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="CassowaryPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="CassowaryPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="ChickenPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="ChickenPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="DodoPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="DodoPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="OwlPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="OwlPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="ParrotPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="ParrotPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="PenguinPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="PenguinPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
	  <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="VulturePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="VulturePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseCapraPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseCapraPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BasePawnSimple"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BasePawnSimple"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,19 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="CrystalBasePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="CrystalBasePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="Elona_BasePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="Elona_BasePawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="EponaCentaur_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="EponaCentaur_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseEponaPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseEponaPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseFerian"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseFerian"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="GI_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="GI_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Idhale_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Idhale_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseLapelli"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseLapelli"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Littluna_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Littluna_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseMantoPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseMantoPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="MS_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="MS_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Nearmaere_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Nearmaere_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Neclose_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Neclose_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Nexaga_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Nexaga_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="RB_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="RB_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="RS_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="RS_PawnBase"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Saclean_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Saclean_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Silkiera_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Silkiera_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Solark_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Solark_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseTTanconPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseTTanconPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="HAR_Xenoorca_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="HAR_Xenoorca_BaseNRPawn"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,18 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					 | 
				
			||||||
<Patch>
 | 
					 | 
				
			||||||
  <Operation Class="PatchOperationSequence">
 | 
					 | 
				
			||||||
    <success>Always</success>
 | 
					 | 
				
			||||||
    <operations>
 | 
					 | 
				
			||||||
      <li Class="PatchOperationConditional">
 | 
					 | 
				
			||||||
        <xpath>/Defs/ThingDef[@Name="BaseZombie"]/comps</xpath>
 | 
					 | 
				
			||||||
        <success>Always</success>
 | 
					 | 
				
			||||||
	    <match Class="PatchOperationAdd">
 | 
					 | 
				
			||||||
		  <xpath>/Defs/ThingDef[@Name="BaseZombie"]/comps</xpath>
 | 
					 | 
				
			||||||
		  <value>
 | 
					 | 
				
			||||||
		    <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					 | 
				
			||||||
		  </value>
 | 
					 | 
				
			||||||
	    </match>
 | 
					 | 
				
			||||||
      </li>
 | 
					 | 
				
			||||||
    </operations>
 | 
					 | 
				
			||||||
  </Operation>
 | 
					 | 
				
			||||||
</Patch>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -9,10 +9,10 @@
 | 
				
			||||||
			<success>Always</success>
 | 
								<success>Always</success>
 | 
				
			||||||
            <operations>
 | 
					            <operations>
 | 
				
			||||||
                <li Class="PatchOperationConditional">
 | 
					                <li Class="PatchOperationConditional">
 | 
				
			||||||
                    <xpath>/Defs/Verse.ThingDef/comps</xpath>
 | 
					                    <xpath>/Defs/ThingDef/comps</xpath>
 | 
				
			||||||
                    <success>Always</success>
 | 
					                    <success>Always</success>
 | 
				
			||||||
                    <nomatch Class="PatchOperationAdd">
 | 
					                    <nomatch Class="PatchOperationAdd">
 | 
				
			||||||
                    <xpath>/Defs/Verse.ThingDef</xpath>
 | 
					                        <xpath>/Defs/ThingDef</xpath>
 | 
				
			||||||
                        <value>
 | 
					                        <value>
 | 
				
			||||||
                            <comps />
 | 
					                            <comps />
 | 
				
			||||||
                        </value>
 | 
					                        </value>
 | 
				
			||||||
| 
						 | 
					@ -20,7 +20,14 @@
 | 
				
			||||||
                 </li>
 | 
					                 </li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                <li Class="PatchOperationAdd">
 | 
					                <li Class="PatchOperationAdd">
 | 
				
			||||||
                    <xpath>/Defs/Verse.ThingDef/comps</xpath>
 | 
					                    <xpath>/Defs/ThingDef[@Name="SK_BasePawn"]/comps</xpath>
 | 
				
			||||||
 | 
					                    <value>
 | 
				
			||||||
 | 
					                        <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
				
			||||||
 | 
					                    </value>
 | 
				
			||||||
 | 
					                </li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                <li Class="PatchOperationAdd">
 | 
				
			||||||
 | 
					                    <xpath>/Defs/ThingDef[@Name="BaseAnimalPawn"]/comps</xpath>
 | 
				
			||||||
                    <value>
 | 
					                    <value>
 | 
				
			||||||
                        <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
					                        <li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
 | 
				
			||||||
                    </value>
 | 
					                    </value>
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										59
									
								
								1.3/Source/Utilities/PatchOperationAddOrReplace.cs
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										59
									
								
								1.3/Source/Utilities/PatchOperationAddOrReplace.cs
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,59 @@
 | 
				
			||||||
 | 
					using System;
 | 
				
			||||||
 | 
					using System.Collections;
 | 
				
			||||||
 | 
					using System.Collections.Generic;
 | 
				
			||||||
 | 
					using System.Linq;
 | 
				
			||||||
 | 
					using System.Text;
 | 
				
			||||||
 | 
					using System.Threading.Tasks;
 | 
				
			||||||
 | 
					using System.Xml;
 | 
				
			||||||
 | 
					using Verse;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Rimworld_Animations
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    public class PatchOperationAddOrReplace : PatchOperationPathed
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        protected string key;
 | 
				
			||||||
 | 
					        private XmlContainer value;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        protected override bool ApplyWorker(XmlDocument xml)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            XmlNode valNode = value.node;
 | 
				
			||||||
 | 
					            bool result = false;
 | 
				
			||||||
 | 
					            IEnumerator enumerator = xml.SelectNodes(xpath).GetEnumerator();
 | 
				
			||||||
 | 
					            try
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                while (enumerator.MoveNext())
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    object obj = enumerator.Current;
 | 
				
			||||||
 | 
					                    result = true;
 | 
				
			||||||
 | 
					                    XmlNode parentNode = obj as XmlNode;
 | 
				
			||||||
 | 
					                    XmlNode xmlNode = parentNode.SelectSingleNode(key);
 | 
				
			||||||
 | 
					                    if (xmlNode == null)
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        // Add - Add node if not existing
 | 
				
			||||||
 | 
					                        xmlNode = parentNode.OwnerDocument.CreateElement(key);
 | 
				
			||||||
 | 
					                        parentNode.AppendChild(xmlNode);
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    else
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        // Replace - Clear existing children
 | 
				
			||||||
 | 
					                        xmlNode.RemoveAll();
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                    // (Re)add value
 | 
				
			||||||
 | 
					                    xmlNode.AppendChild(parentNode.OwnerDocument.ImportNode(valNode.FirstChild, true));
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            finally
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                IDisposable disposable = enumerator as IDisposable;
 | 
				
			||||||
 | 
					                if (disposable != null)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    disposable.Dispose();
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            return result;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -65,6 +65,7 @@
 | 
				
			||||||
    </Reference>
 | 
					    </Reference>
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
 | 
					    <Compile Include="1.3\Source\Utilities\PatchOperationAddOrReplace.cs" />
 | 
				
			||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Actors\Actor.cs" />
 | 
					    <Compile Include="1.3\Source\Actors\Actor.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Actors\AlienRaceOffset.cs" />
 | 
					    <Compile Include="1.3\Source\Actors\AlienRaceOffset.cs" />
 | 
				
			||||||
| 
						 | 
					@ -76,7 +77,7 @@
 | 
				
			||||||
    <Compile Include="1.3\Source\Animations\Keyframes\Keyframe.cs" />
 | 
					    <Compile Include="1.3\Source\Animations\Keyframes\Keyframe.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Animations\Keyframes\PawnKeyframe.cs" />
 | 
					    <Compile Include="1.3\Source\Animations\Keyframes\PawnKeyframe.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Animations\Keyframes\ThingKeyframe.cs" />
 | 
					    <Compile Include="1.3\Source\Animations\Keyframes\ThingKeyframe.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\AnimationUtility.cs" />
 | 
					    <Compile Include="1.3\Source\Utilities\AnimationUtility.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Comps\CompBodyAnimator.cs" />
 | 
					    <Compile Include="1.3\Source\Comps\CompBodyAnimator.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Comps\CompProperties_BodyAnimator.cs" />
 | 
					    <Compile Include="1.3\Source\Comps\CompProperties_BodyAnimator.cs" />
 | 
				
			||||||
    <Compile Include="1.3\Source\Comps\CompProperties_ThingAnimator.cs" />
 | 
					    <Compile Include="1.3\Source\Comps\CompProperties_ThingAnimator.cs" />
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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		Reference in a new issue