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missing texture graphics instead of error log spam
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24ed24989f
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9 changed files with 24 additions and 5 deletions
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@ -197,6 +197,12 @@ namespace Rimworld_Animations {
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PawnRenderNodeProperties props = animationProp.animPropProperties;
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PawnRenderNodeProperties props = animationProp.animPropProperties;
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if (props.texPath.NullOrEmpty())
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{
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props.texPath = "AnimationProps/MissingTexture/MissingTexture";
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}
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//create new render node
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//create new render node
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PawnRenderNode animRenderNode = (PawnRenderNode)Activator.CreateInstance(props.nodeClass, new object[] {
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PawnRenderNode animRenderNode = (PawnRenderNode)Activator.CreateInstance(props.nodeClass, new object[] {
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this.pawn,
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this.pawn,
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@ -31,12 +31,10 @@ namespace Rimworld_Animations
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{
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{
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//if node is animating, and is a graphic variant type of node
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//if node is animating, and is a graphic variant type of node
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if ((node.AnimationWorker is AnimationWorker_KeyframesExtended extendedAnimWorker)
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//and node is one with graphic variants
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//and node is one with graphic variants
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&& (node is PawnRenderNode_GraphicVariants nodeWithGraphicVariants)
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//and texpathvariant is set
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//and texpathvariant is set
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if ((node.AnimationWorker is AnimationWorker_KeyframesExtended extendedAnimWorker)
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&& (node is PawnRenderNode_GraphicVariants nodeWithGraphicVariants)
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&& extendedAnimWorker.TexPathVariantAtTick(node.tree.AnimationTick) != null)
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&& extendedAnimWorker.TexPathVariantAtTick(node.tree.AnimationTick) != null)
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{
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{
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Material materialVariant = GetMaterialVariant(nodeWithGraphicVariants, parms, (int)extendedAnimWorker.TexPathVariantAtTick(node.tree.AnimationTick));
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Material materialVariant = GetMaterialVariant(nodeWithGraphicVariants, parms, (int)extendedAnimWorker.TexPathVariantAtTick(node.tree.AnimationTick));
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@ -12,13 +12,14 @@ namespace Rimworld_Animations
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{
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{
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protected new PawnRenderNodeProperties_GraphicVariants props;
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protected new PawnRenderNodeProperties_GraphicVariants props;
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protected Graphic missingTextureGraphic;
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protected Dictionary<int, Graphic> variants;
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protected Dictionary<int, Graphic> variants;
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public Graphic getGraphicVariant(int variant)
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public Graphic getGraphicVariant(int variant)
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{
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{
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if (variants == null || !variants.ContainsKey(variant))
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if (variants == null || !variants.ContainsKey(variant))
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{
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{
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return null;
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return missingTextureGraphic;
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}
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}
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return variants[variant];
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return variants[variant];
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@ -49,6 +50,11 @@ namespace Rimworld_Animations
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{
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{
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variants = GraphicVariantsFor(this.tree.pawn);
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variants = GraphicVariantsFor(this.tree.pawn);
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}
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}
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if (missingTextureGraphic == null)
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{
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missingTextureGraphic = GenerateMissingTextureGraphic();
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}
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base.EnsureMaterialsInitialized();
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base.EnsureMaterialsInitialized();
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}
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}
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@ -75,5 +81,10 @@ namespace Rimworld_Animations
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return variantGraphics;
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return variantGraphics;
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}
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}
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protected Graphic GenerateMissingTextureGraphic()
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{
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return GraphicDatabase.Get<Graphic_Multi>("AnimationProps/MissingTexture");
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}
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}
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}
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}
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}
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@ -197,6 +197,10 @@
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<Content Include="1.5\Textures\AnimationProps\Banana\Banana_west.png" />
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<Content Include="1.5\Textures\AnimationProps\Banana\Banana_west.png" />
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<Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Arms_north.png" />
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<Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Arms_north.png" />
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<Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Legs_north.png" />
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<Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Legs_north.png" />
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<Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_east.png" />
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<Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_north.png" />
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<Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_south.png" />
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<Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_west.png" />
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<Content Include="1.5\Textures\UI\MainTab.png" />
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<Content Include="1.5\Textures\UI\MainTab.png" />
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<Content Include="About\About.xml" />
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<Content Include="About\About.xml" />
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<Content Include="About\Manifest.xml" />
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<Content Include="About\Manifest.xml" />
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