mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
extra null ref checks and tweaks
This commit is contained in:
parent
e006e54020
commit
8ed4ebb5c2
5 changed files with 18 additions and 9 deletions
Binary file not shown.
|
@ -1,8 +1,8 @@
|
||||||
<?xml version="1.0" encoding="utf-8" ?>
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
<Defs>
|
<Defs>
|
||||||
<Rimworld_Animations.AnimationDef>
|
<Rimworld_Animations.AnimationDef>
|
||||||
<defName>Quadruped_Doggystyle</defName>
|
<defName>Dog_Doggystyle</defName>
|
||||||
<label>quadruped doggystyle</label>
|
<label>dog doggystyle</label>
|
||||||
<sounds>true</sounds>
|
<sounds>true</sounds>
|
||||||
<sexTypes>
|
<sexTypes>
|
||||||
<li>Anal</li>
|
<li>Anal</li>
|
||||||
|
|
|
@ -632,7 +632,7 @@
|
||||||
<bodyFacing>2</bodyFacing>
|
<bodyFacing>2</bodyFacing>
|
||||||
<headFacing>2</headFacing>
|
<headFacing>2</headFacing>
|
||||||
<headBob>0</headBob>
|
<headBob>0</headBob>
|
||||||
<genitalAngle>90</genitalAngle>
|
<genitalAngle>180</genitalAngle>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<tickDuration>59</tickDuration>
|
<tickDuration>59</tickDuration>
|
||||||
|
@ -652,7 +652,7 @@
|
||||||
<bodyFacing>2</bodyFacing>
|
<bodyFacing>2</bodyFacing>
|
||||||
<headFacing>2</headFacing>
|
<headFacing>2</headFacing>
|
||||||
<headBob>0</headBob>
|
<headBob>0</headBob>
|
||||||
<genitalAngle>90</genitalAngle>
|
<genitalAngle>180</genitalAngle>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</li>
|
</li>
|
||||||
|
@ -710,7 +710,7 @@
|
||||||
<bodyFacing>2</bodyFacing>
|
<bodyFacing>2</bodyFacing>
|
||||||
<headFacing>2</headFacing>
|
<headFacing>2</headFacing>
|
||||||
<headBob>0</headBob>
|
<headBob>0</headBob>
|
||||||
<genitalAngle>90</genitalAngle>
|
<genitalAngle>180</genitalAngle>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<tickDuration>14</tickDuration>
|
<tickDuration>14</tickDuration>
|
||||||
|
@ -730,7 +730,7 @@
|
||||||
<bodyFacing>2</bodyFacing>
|
<bodyFacing>2</bodyFacing>
|
||||||
<headFacing>2</headFacing>
|
<headFacing>2</headFacing>
|
||||||
<headBob>0</headBob>
|
<headBob>0</headBob>
|
||||||
<genitalAngle>90</genitalAngle>
|
<genitalAngle>180</genitalAngle>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</li>
|
</li>
|
||||||
|
@ -815,7 +815,7 @@
|
||||||
<bodyFacing>2</bodyFacing>
|
<bodyFacing>2</bodyFacing>
|
||||||
<headFacing>2</headFacing>
|
<headFacing>2</headFacing>
|
||||||
<headBob>0</headBob>
|
<headBob>0</headBob>
|
||||||
<genitalAngle>90</genitalAngle>
|
<genitalAngle>180</genitalAngle>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<tickDuration>7</tickDuration>
|
<tickDuration>7</tickDuration>
|
||||||
|
@ -864,7 +864,7 @@
|
||||||
<bodyFacing>2</bodyFacing>
|
<bodyFacing>2</bodyFacing>
|
||||||
<headFacing>2</headFacing>
|
<headFacing>2</headFacing>
|
||||||
<headBob>0</headBob>
|
<headBob>0</headBob>
|
||||||
<genitalAngle>90</genitalAngle>
|
<genitalAngle>180</genitalAngle>
|
||||||
</li>
|
</li>
|
||||||
</keyframes>
|
</keyframes>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -154,7 +154,7 @@ namespace Rimworld_Animations {
|
||||||
base.CompTick();
|
base.CompTick();
|
||||||
|
|
||||||
if(isAnimating) {
|
if(isAnimating) {
|
||||||
if (pawn?.jobs?.curDriver == null || (pawn?.jobs?.curDriver != null && !(pawn?.jobs?.curDriver is rjw.JobDriver_Sex))) {
|
if (pawn.Dead || pawn?.jobs?.curDriver == null || (pawn?.jobs?.curDriver != null && !(pawn?.jobs?.curDriver is rjw.JobDriver_Sex))) {
|
||||||
isAnimating = false;
|
isAnimating = false;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -310,6 +310,9 @@ namespace Rimworld_Animations {
|
||||||
Scribe_Values.Look(ref bodyAngle, "bodyAngle");
|
Scribe_Values.Look(ref bodyAngle, "bodyAngle");
|
||||||
Scribe_Values.Look(ref headAngle, "headAngle");
|
Scribe_Values.Look(ref headAngle, "headAngle");
|
||||||
|
|
||||||
|
Scribe_Values.Look(ref genitalAngle, "GenitalAngle");
|
||||||
|
Scribe_Values.Look(ref controlGenitalAngle, "controlGenitalAngle");
|
||||||
|
|
||||||
Scribe_Values.Look(ref headFacing, "headFacing");
|
Scribe_Values.Look(ref headFacing, "headFacing");
|
||||||
Scribe_Values.Look(ref headFacing, "bodyFacing");
|
Scribe_Values.Look(ref headFacing, "bodyFacing");
|
||||||
|
|
||||||
|
|
|
@ -17,6 +17,12 @@ namespace Rimworld_Animations {
|
||||||
public static bool Prefix(ref JobDriver_Sex __instance, ref Pawn pawn, ref Thing target, ref bool pawnnude, ref bool partnernude) {
|
public static bool Prefix(ref JobDriver_Sex __instance, ref Pawn pawn, ref Thing target, ref bool pawnnude, ref bool partnernude) {
|
||||||
|
|
||||||
Pawn pawn2 = target as Pawn;
|
Pawn pawn2 = target as Pawn;
|
||||||
|
|
||||||
|
if (pawn == null || pawn2 == null) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
if (pawn.IsHashIntervalTick(__instance.ticks_between_thrusts)) {
|
if (pawn.IsHashIntervalTick(__instance.ticks_between_thrusts)) {
|
||||||
|
|
||||||
__instance.Animate(pawn, pawn2);
|
__instance.Animate(pawn, pawn2);
|
||||||
|
|
Loading…
Reference in a new issue