Minor tweaks for rjw 4.1.0 +

Relevant animation context when applicable
This commit is contained in:
Platinum 2020-04-18 08:24:09 -07:00
parent e2c80c9423
commit 7f1e2314dd
8 changed files with 44 additions and 13 deletions

View file

@ -13,6 +13,7 @@ namespace Rimworld_Animations {
public List<Actor> actors;
public int animationTimeTicks = 0; //do not set manually
public bool sounds = false;
public List<rjw.xxx.rjwSextype> sexTypes;
public override void PostLoad() {
base.PostLoad();