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95
Rimworld-Animations.csproj
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95
Rimworld-Animations.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{71B05D71-67B2-4014-82CD-18C20AC0882F}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Rimworld_Animations</RootNamespace>
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<AssemblyName>Rimworld-Animations</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>1.1\Assemblies\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.0.0.8, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\workshop\content\294100\2009463077\v1.1\Assemblies\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp, Version=1.1.7397.36407, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="RJW, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\rjw-master\1.1\Assemblies\RJW.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Source\Rimworld-Animations\Actors\Actor.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\AnimationStage.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\Clips\BaseAnimationClip.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\Clips\PawnAnimationClip.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\Clips\ThingAnimationClip.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\Keyframes\Keyframe.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\Keyframes\PawnKeyframe.cs" />
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<Compile Include="Source\Rimworld-Animations\Animations\Keyframes\ThingKeyframe.cs" />
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<Compile Include="Source\Rimworld-Animations\AnimationUtility.cs" />
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<Compile Include="Source\Rimworld-Animations\Comps\CompBodyAnimator.cs" />
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<Compile Include="Source\Rimworld-Animations\Comps\CompProperties_BodyAnimator.cs" />
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<Compile Include="Source\Rimworld-Animations\Comps\CompProperties_ThingAnimator.cs" />
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<Compile Include="Source\Rimworld-Animations\Comps\CompThingAnimator.cs" />
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<Compile Include="Source\Rimworld-Animations\Defs\AnimationDef.cs" />
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<Compile Include="Source\Rimworld-Animations\JobDrivers\JobDriver_SexBaseRecieverLovedForAnimation.cs" />
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<Compile Include="Source\Rimworld-Animations\JobDrivers\JobDriver_SexCasualForAnimation.cs" />
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<Compile Include="Source\Rimworld-Animations\MainTabWindows\MainTabWindow_SexAnimator.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\HarmonyPatch_AlienRace.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\HarmonyPatch_FacialAnimation.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\HarmonyPatch_PawnRenderer.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\HarmonyPatch_Pawn_DrawTracker.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\HarmonyPatch_ShowHairWithHats.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\Harmony_PatchAll.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\rjwPatches\HarmonyPatch_JobDriver_SexBaseInitiator.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\rjwPatches\HarmonyPatch_JoinInBedGiveJob.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\rjwPatches\HarmonyPatch_SexTick.cs" />
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<Compile Include="Source\Rimworld-Animations\Patches\rjwPatches\HarmonyPatch_WorkGiverSex.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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