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fixes involving RNW
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@ -229,7 +229,7 @@ namespace Rimworld_Animations {
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CompBodyAnimator anim = pawn.TryGetComp<CompBodyAnimator>();
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if (anim.isAnimating)
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{
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headOffset = anim.getPawnHeadOffset();
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//headOffset = anim.getPawnHeadOffset();
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quat = Quaternion.AngleAxis(anim.bodyAngle, Vector3.up);
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}
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