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	fixes involving RNW
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					 2 changed files with 1 additions and 1 deletions
				
			
		
										
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			@ -229,7 +229,7 @@ namespace Rimworld_Animations {
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			CompBodyAnimator anim = pawn.TryGetComp<CompBodyAnimator>();
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			if (anim.isAnimating)
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            {
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				headOffset = anim.getPawnHeadOffset();
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				//headOffset = anim.getPawnHeadOffset();
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				quat = Quaternion.AngleAxis(anim.bodyAngle, Vector3.up);
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            }
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