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	Added trait-based pawn test
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					 2 changed files with 28 additions and 0 deletions
				
			
		
							
								
								
									
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								1.5/Source/Animations/PawnTests/PawnTest_Trait.cs
									
										
									
									
									
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								1.5/Source/Animations/PawnTests/PawnTest_Trait.cs
									
										
									
									
									
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					using RimWorld;
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					using System;
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					using System.Collections.Generic;
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					using System.Linq;
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					using System.Text;
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					using System.Threading.Tasks;
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					using Verse;
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					namespace Rimworld_Animations
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					{
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					    public class PawnTest_Trait : BasePawnTest
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					    {
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					        TraitDef traitDef;
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					        int? degree;
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					        public override bool PawnTest(Pawn pawn)
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					        {
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					            if (degree != null)
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					            {
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					                return pawn.story.traits.HasTrait(traitDef, (int)degree);
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					            }
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					            return pawn.story.traits.HasTrait(traitDef);
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					        }
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					    }
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					}
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					@ -93,6 +93,7 @@
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    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Race.cs" />
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					    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Race.cs" />
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    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanBeFucked.cs" />
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					    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanBeFucked.cs" />
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    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanFuck.cs" />
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					    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanFuck.cs" />
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					    <Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Trait.cs" />
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    <Compile Include="1.5\Source\Comps\CompExtendedAnimator.cs" />
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					    <Compile Include="1.5\Source\Comps\CompExtendedAnimator.cs" />
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    <Compile Include="1.5\Source\Comps\CompProperties_ExtendedAnimator.cs" />
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					    <Compile Include="1.5\Source\Comps\CompProperties_ExtendedAnimator.cs" />
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    <Compile Include="1.5\Source\Comps\CompProperties_ThingAnimator.cs" />
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					    <Compile Include="1.5\Source\Comps\CompProperties_ThingAnimator.cs" />
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