debug mode to stop spamming log

This commit is contained in:
c0ffeeeeeeee 2020-08-28 00:24:55 -07:00
parent c872e33a65
commit 6ab4a43498
6 changed files with 50 additions and 29 deletions

View file

@ -12,7 +12,7 @@ namespace Rimworld_Animations {
public class AnimationSettings : ModSettings {
public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false, applySemenOnAnimationOrgasm = false, fastAnimForQuickie = false;
public static bool offsetTab = false;
public static bool offsetTab = false, debugMode = false;
public static float shiverIntensity = 2f;
public static Dictionary<string, Vector2> offsets = new Dictionary<string, Vector2>();
@ -22,6 +22,7 @@ namespace Rimworld_Animations {
base.ExposeData();
Scribe_Values.Look(ref debugMode, "AnimsDebugMode", false);
Scribe_Values.Look(ref offsetTab, "EnableOffsetTab", false);
Scribe_Values.Look(ref controlGenitalRotation, "controlGenitalRotation", false);
Scribe_Values.Look(ref orgasmQuiver, "orgasmQuiver");
@ -75,6 +76,8 @@ namespace Rimworld_Animations {
listingStandard.Label("Shiver/Quiver Intensity (default 2): " + AnimationSettings.shiverIntensity);
AnimationSettings.shiverIntensity = listingStandard.Slider(AnimationSettings.shiverIntensity, 0.0f, 12f);
listingStandard.CheckboxLabeled("Debug Mode", ref AnimationSettings.debugMode);
listingStandard.End();
base.DoSettingsWindowContents(inRect);