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				synced 2024-08-15 00:43:45 +00:00 
			
		
		
		
	Fixed bugs with group anims, branch anim selection, added DP animation
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					 24 changed files with 2890 additions and 15 deletions
				
			
		
										
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										346
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/GroupAnimation_DP.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										346
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/GroupAnimation_DP.xml
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,346 @@
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					<?xml version="1.0" encoding="utf-8" ?>
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					<Defs>
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						<Rimworld_Animations.GroupAnimationDef>
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							<defName>GroupAnimation_DoublePenetration</defName>
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							<numActors>3</numActors>
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							<animationStages>
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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									<loops>1</loops>
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									<loopOptions>
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										<li>
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			||||||
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											<probability>1</probability>
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											<animationDefs>
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												<li>MalePawn_DP_Stage1</li>
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												<li>FemalePawn_DP_Stage1</li>
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												<li>MalePawn2_DP_Stage1</li>
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											</animationDefs>
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										</li>
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									</loopOptions>
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								</li>
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								<li Class="Rimworld_Animations.AnimationStage_Branch">
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									<loops>6</loops>
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									<paths>
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										<li>GroupAnimation_DP_Stage2_Branch1</li>
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										<li>GroupAnimation_DP_Stage2_Branch2</li>
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										<li>GroupAnimation_DP_Stage2_Branch3</li>
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										<li>GroupAnimation_DP_Stage2_Branch4</li>
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									</paths>
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								</li>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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									<loops>25</loops>
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			||||||
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									<loopOptions>
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										<li>
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			||||||
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											<probability>1</probability>
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											<animationDefs>
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			||||||
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												<li>MalePawn_DP_Stage3</li>
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												<li>FemalePawn_DP_Stage3</li>
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												<li>MalePawn2_DP_Stage3</li>
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											</animationDefs>
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										</li>
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									</loopOptions>
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								</li>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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			||||||
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									<loops>30</loops>
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			||||||
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									<loopOptions>
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			||||||
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										<li>
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			||||||
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											<probability>1</probability>
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			||||||
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											<animationDefs>
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			||||||
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												<li>MalePawn_DP_Stage4</li>
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			||||||
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												<li>FemalePawn_DP_Stage4</li>
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			||||||
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												<li>MalePawn2_DP_Stage4</li>
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											</animationDefs>
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										</li>
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									</loopOptions>
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								</li>
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								<li Class="Rimworld_Animations.AnimationStage_Branch">
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									<loops>1</loops>
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									<paths>
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			||||||
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										<li>GroupAnimation_DP_Stage5_Branch1</li>
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										<li>GroupAnimation_DP_Stage5_Branch2</li>
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										<li>GroupAnimation_DP_Stage5_Branch3</li>
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									</paths>
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								</li>
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							</animationStages>
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							<contexts>
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								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
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									<priority>1</priority>
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									<actorShift>2</actorShift>
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									<interactionDefs>
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			||||||
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										<li>Sex_DoublePenetration</li>
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			||||||
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										<li>Sex_DoublePenetrationM</li>
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			||||||
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										<li>Sex_Anal</li>
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			||||||
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										<li>Sex_Vaginal</li>
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			||||||
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										<li>Rape_DoublePenetration</li>
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			||||||
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										<li>Rape_DoublePenetrationM</li>
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										<li>Rape_Anal</li>
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										<li>Rape_Vaginal</li>
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									</interactionDefs>
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			||||||
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								</li>
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			||||||
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								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
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									<priority>1</priority>
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									<interactionDefs>
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			||||||
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										<li>Sex_Reverse_DoublePenetration</li>
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			||||||
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										<li>Sex_Reverse_DoublePenetrationM</li>
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			||||||
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										<li>Sex_Reverse_Anal</li>
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										<li>Sex_Reverse_Vaginal</li>
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			||||||
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										<li>Rape_Reverse_DoublePenetration</li>
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			||||||
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										<li>Rape_Reverse_DoublePenetrationM</li>
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										<li>Rape_Reverse_Anal</li>
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										<li>Rape_Reverse_Vaginal</li>
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									</interactionDefs>
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								</li>
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								<!-- all other contexts go here -->
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								<!-- the ones that don't make sense but play an animation anyway -->
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								<!--
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			||||||
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								<li Class="Rimworld_Animations.GroupAnimationContext_RJWSex">
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									<priority>0</priority>
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									<interactionDefs>
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									</interactionDefs>
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								</li>
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								-->
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							</contexts>
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							<offsetDefs>
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								<li>Offset_Placeholder</li> 
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								<li>Offset_DP_FemalePawn</li>
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								<li>Offset_Placeholder</li>
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							</offsetDefs>
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						</Rimworld_Animations.GroupAnimationDef>
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						<Rimworld_Animations.GroupAnimationDef>
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							<defName>GroupAnimation_DP_Stage2_Branch1</defName>
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							<numActors>3</numActors>
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							<animationStages>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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			||||||
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									<loops>3</loops>
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			||||||
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									<loopOptions>
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			||||||
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										<li>
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			||||||
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											<probability>1</probability>
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			||||||
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											<animationDefs>
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			||||||
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												<li>MalePawn_DP_Stage2a</li>
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			||||||
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												<li>FemalePawn_DP_Stage2a</li>
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			||||||
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												<li>MalePawn2_DP_Stage2a</li>
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			||||||
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											</animationDefs>
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										</li>
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			||||||
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									</loopOptions>
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								</li>
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							</animationStages>
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			||||||
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							<offsetDefs>
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			||||||
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								<li>Offset_Placeholder</li> <!-- first pawn in animation -->
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			||||||
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								<li>Offset_DP_FemalePawn</li> <!-- second pawn in animation -->
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			||||||
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								<li>Offset_Placeholder</li>
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			||||||
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							</offsetDefs>
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			||||||
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						</Rimworld_Animations.GroupAnimationDef>
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			||||||
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						<Rimworld_Animations.GroupAnimationDef>
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			||||||
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							<defName>GroupAnimation_DP_Stage2_Branch2</defName>
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			||||||
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							<numActors>3</numActors>
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			||||||
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							<animationStages>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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			||||||
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									<loops>3</loops>
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			||||||
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									<loopOptions>
 | 
				
			||||||
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										<li>
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			||||||
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											<probability>1</probability>
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			||||||
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											<animationDefs>
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			||||||
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												<li>MalePawn_DP_Stage2b</li>
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			||||||
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												<li>FemalePawn_DP_Stage2b</li>
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			||||||
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												<li>MalePawn2_DP_Stage2b</li>
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			||||||
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											</animationDefs>
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										</li>
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									</loopOptions>
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								</li>
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							</animationStages>
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			||||||
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							<offsetDefs>
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			||||||
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								<li>Offset_Placeholder</li>
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			||||||
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								<li>Offset_DP_FemalePawn</li>
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			||||||
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								<li>Offset_Placeholder</li>
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							</offsetDefs>
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						</Rimworld_Animations.GroupAnimationDef>
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						<Rimworld_Animations.GroupAnimationDef>
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			||||||
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							<defName>GroupAnimation_DP_Stage2_Branch3</defName>
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			||||||
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							<numActors>3</numActors>
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							<animationStages>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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									<loops>3</loops>
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									<loopOptions>
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			||||||
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										<li>
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			||||||
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											<probability>1</probability>
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											<animationDefs>
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			||||||
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												<li>MalePawn_DP_Stage2c</li>
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			||||||
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												<li>FemalePawn_DP_Stage2c</li>
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			||||||
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												<li>MalePawn2_DP_Stage2c</li>
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											</animationDefs>
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										</li>
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									</loopOptions>
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								</li>
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							</animationStages>
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							<offsetDefs>
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								<li>Offset_Placeholder</li>
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			||||||
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								<li>Offset_DP_FemalePawn</li>
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			||||||
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								<li>Offset_Placeholder</li>
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							</offsetDefs>
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						</Rimworld_Animations.GroupAnimationDef>
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						<Rimworld_Animations.GroupAnimationDef>
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							<defName>GroupAnimation_DP_Stage2_Branch4</defName>
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							<numActors>3</numActors>
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							<animationStages>
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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									<loops>1</loops>
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									<loopOptions>
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										<li>
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											<probability>1</probability>
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											<animationDefs>
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												<li>MalePawn_DP_Stage2a</li>
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												<li>FemalePawn_DP_Stage2a</li>
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												<li>MalePawn2_DP_Stage2a</li>
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											</animationDefs>
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										</li>
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									</loopOptions>
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								</li>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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			||||||
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									<loops>1</loops>
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			||||||
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									<loopOptions>
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			||||||
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										<li>
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			||||||
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											<probability>1</probability>
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											<animationDefs>
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			||||||
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												<li>MalePawn_DP_Stage2d</li>
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			||||||
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												<li>FemalePawn_DP_Stage2d</li>
 | 
				
			||||||
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												<li>MalePawn2_DP_Stage2d</li>
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			||||||
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											</animationDefs>
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										</li>
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			||||||
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									</loopOptions>
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								</li>
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			||||||
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								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
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			||||||
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									<loops>2</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
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										<li>
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			||||||
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											<probability>1</probability>
 | 
				
			||||||
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											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_DP_Stage2b</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_DP_Stage2b</li>
 | 
				
			||||||
 | 
												<li>MalePawn2_DP_Stage2b</li>
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			||||||
 | 
											</animationDefs>
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										</li>
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			||||||
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									</loopOptions>
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								</li>
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							</animationStages>
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			||||||
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			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
								<li>Offset_DP_FemalePawn</li>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_DP_Stage5_Branch1</defName>
 | 
				
			||||||
 | 
							<numActors>3</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_DP_Stage5a</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_DP_Stage5a</li>
 | 
				
			||||||
 | 
												<li>MalePawn2_DP_Stage5a</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
								<li>Offset_DP_FemalePawn</li>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_DP_Stage5_Branch2</defName>
 | 
				
			||||||
 | 
							<numActors>3</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_DP_Stage5b</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_DP_Stage5b</li>
 | 
				
			||||||
 | 
												<li>MalePawn2_DP_Stage5b</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
								<li>Offset_DP_FemalePawn</li>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
							<defName>GroupAnimation_DP_Stage5_Branch3</defName>
 | 
				
			||||||
 | 
							<numActors>3</numActors>
 | 
				
			||||||
 | 
							<animationStages>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationStage_LoopRandomSelectChance">
 | 
				
			||||||
 | 
									<loops>1</loops>
 | 
				
			||||||
 | 
									<loopOptions>
 | 
				
			||||||
 | 
										<li>
 | 
				
			||||||
 | 
											<probability>1</probability>
 | 
				
			||||||
 | 
											<animationDefs>
 | 
				
			||||||
 | 
												<li>MalePawn_DP_Stage5c</li>
 | 
				
			||||||
 | 
												<li>FemalePawn_DP_Stage5c</li>
 | 
				
			||||||
 | 
												<li>MalePawn2_DP_Stage5c</li>
 | 
				
			||||||
 | 
											</animationDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										</li>
 | 
				
			||||||
 | 
									</loopOptions>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</animationStages>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							<offsetDefs>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
								<li>Offset_DP_FemalePawn</li>
 | 
				
			||||||
 | 
								<li>Offset_Placeholder</li>
 | 
				
			||||||
 | 
							</offsetDefs>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						</Rimworld_Animations.GroupAnimationDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										17
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/OffsetDef_DP.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/OffsetDef_DP.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,17 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?> 
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
						<Rimworld_Animations.AnimationOffsetDef>
 | 
				
			||||||
 | 
							<defName>Offset_DP_FemalePawn</defName>
 | 
				
			||||||
 | 
							<offsets>
 | 
				
			||||||
 | 
								<li Class="Rimworld_Animations.AnimationOffset_BodyType">
 | 
				
			||||||
 | 
									<races>
 | 
				
			||||||
 | 
										<li>Human</li>
 | 
				
			||||||
 | 
									</races>
 | 
				
			||||||
 | 
									<offsets>
 | 
				
			||||||
 | 
										<li><bodyType>Female</bodyType><offset>(0.1, 0, -0.1)</offset></li>
 | 
				
			||||||
 | 
										<li><bodyType>Thin</bodyType><offset>(0, 0, -0.15)</offset><rotation>-19</rotation></li>
 | 
				
			||||||
 | 
									</offsets>
 | 
				
			||||||
 | 
								</li>
 | 
				
			||||||
 | 
							</offsets>
 | 
				
			||||||
 | 
						</Rimworld_Animations.AnimationOffsetDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										200
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage1.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										200
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage1.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,200 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage1</defName>
 | 
				
			||||||
 | 
					    <durationTicks>80</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-80</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.42)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>-82</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.42)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage1</defName>
 | 
				
			||||||
 | 
					    <durationTicks>80</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 0, 0.15)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.4, 0, 0.1)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage1</defName>
 | 
				
			||||||
 | 
					    <durationTicks>80</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.25, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>5</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.25, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										174
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2a.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										174
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2a.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,174 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage2a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-70</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage2a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-33</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.4, 0, 0.1)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage2a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.3, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										174
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2b.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										174
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2b.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,174 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage2b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-70</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage2b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-33</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.4, 0, 0.1)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage2b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.3, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										188
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2c.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										188
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2c.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,188 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage2c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>-70</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>-83</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage2c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.38, 0, 0.08)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-33</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.4, 0, 0.1)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage2c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.3, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										230
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2d.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										230
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage2d.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,230 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage2d</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-70</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage2d</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>10</tick>
 | 
				
			||||||
 | 
					              <angle>-33</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.48, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>-35</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.48, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-33</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.4, 0, 0.1)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage2d</defName>
 | 
				
			||||||
 | 
					    <durationTicks>40</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.3, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>40</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>RenderNodeTag_Hand</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.5, 1, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>4</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 1, -0.1)</offset>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>12</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.1, 1, -0.03)</offset>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>false</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.1, 1, -0.03)</offset>
 | 
				
			||||||
 | 
					              <rotation>North</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										186
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage3.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										186
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage3.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,186 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>25</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>-50</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.64, -1, -0.3)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>25</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>6</tick>
 | 
				
			||||||
 | 
					              <angle>-25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.18)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>20</tick>
 | 
				
			||||||
 | 
					              <angle>5</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage3</defName>
 | 
				
			||||||
 | 
					    <durationTicks>25</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>15</tick>
 | 
				
			||||||
 | 
					              <angle>-15</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.28)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										186
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage4.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										186
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage4.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,186 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>17</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>8</tick>
 | 
				
			||||||
 | 
					              <angle>-60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.64, -1, -0.4)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>8</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>17</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>12</tick>
 | 
				
			||||||
 | 
					              <angle>-25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.56, 0, 0.22)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>8</tick>
 | 
				
			||||||
 | 
					              <angle>-8</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage4</defName>
 | 
				
			||||||
 | 
					    <durationTicks>17</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>8</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.23, -1, 0.28)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>8</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										248
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5_Base.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										248
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5_Base.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,248 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
						<!-- do not use; only for reference -->
 | 
				
			||||||
 | 
						<!-- 
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-68</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>50</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>105</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.53, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.33, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>23</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>130</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>135</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
 | 
					  -->
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										283
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5a.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										283
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5a.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,283 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage5a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-68</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>50</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>105</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage5a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>-35</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.55, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>80</tick>
 | 
				
			||||||
 | 
					              <angle>-38</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.55, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.55, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage5a</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.33, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>23</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>130</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>135</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										270
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5b.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										270
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5b.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,270 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage5b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-68</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>50</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>105</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage5b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>-35</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.55, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 0, 0)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-60</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, 0, -0.02)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>South</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage5b</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.33, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>23</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>130</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>135</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										319
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5c.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										319
									
								
								1.5/Defs/AnimationDefs/DoublePenetration/Stage5c.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,319 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn_DP_Stage5c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-87</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-68</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>25</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>50</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>55</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>105</tick>
 | 
				
			||||||
 | 
					              <angle>-95</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-90</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.6, -1, -0.37)</offset>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>East</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>FemalePawn_DP_Stage5c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-40</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>23</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.45, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>60</tick>
 | 
				
			||||||
 | 
					              <angle>-35</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>65</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>100</tick>
 | 
				
			||||||
 | 
					              <angle>-35</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>105</tick>
 | 
				
			||||||
 | 
					              <angle>-30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>140</tick>
 | 
				
			||||||
 | 
					              <angle>-35</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.12)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(-0.5, 0, 0.18)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>30</tick>
 | 
				
			||||||
 | 
					              <angle>25</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.06)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>90</tick>
 | 
				
			||||||
 | 
					              <angle>30</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.06)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>105</tick>
 | 
				
			||||||
 | 
					              <angle>50</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0, 0, -0.06)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>160</tick>
 | 
				
			||||||
 | 
					              <angle>46</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>0</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					  <AnimationDef>
 | 
				
			||||||
 | 
					    <defName>MalePawn2_DP_Stage5c</defName>
 | 
				
			||||||
 | 
					    <durationTicks>180</durationTicks>
 | 
				
			||||||
 | 
					    <animationParts>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Root</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.2, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>18</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.33, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>23</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>70</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>75</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>130</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>135</tick>
 | 
				
			||||||
 | 
					              <angle>28</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>20</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <offset>(0.16, -1, 0.2)</offset>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					      <li>
 | 
				
			||||||
 | 
					        <key>Head</key>
 | 
				
			||||||
 | 
					        <value>
 | 
				
			||||||
 | 
					          <workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
 | 
				
			||||||
 | 
					          <keyframes>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>0</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>17</tick>
 | 
				
			||||||
 | 
					              <angle>-10</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					            <li Class="Rimworld_Animations.ExtendedKeyframe">
 | 
				
			||||||
 | 
					              <tick>180</tick>
 | 
				
			||||||
 | 
					              <angle>-22</angle>
 | 
				
			||||||
 | 
					              <visible>true</visible>
 | 
				
			||||||
 | 
					              <rotation>West</rotation>
 | 
				
			||||||
 | 
					            </li>
 | 
				
			||||||
 | 
					          </keyframes>
 | 
				
			||||||
 | 
					        </value>
 | 
				
			||||||
 | 
					      </li>
 | 
				
			||||||
 | 
					    </animationParts>
 | 
				
			||||||
 | 
					  </AnimationDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
							
								
								
									
										24
									
								
								1.5/Defs/AnimationPropDefs/AnimationPropDef_Hand.xml
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								1.5/Defs/AnimationPropDefs/AnimationPropDef_Hand.xml
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,24 @@
 | 
				
			||||||
 | 
					<?xml version="1.0" encoding="utf-8" ?>
 | 
				
			||||||
 | 
					<Defs>
 | 
				
			||||||
 | 
						<PawnRenderNodeTagDef>
 | 
				
			||||||
 | 
							<defName>RenderNodeTag_Hand</defName>
 | 
				
			||||||
 | 
						</PawnRenderNodeTagDef>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						<Rimworld_Animations.AnimationPropDef>
 | 
				
			||||||
 | 
							<defName>AnimationProp_Hand</defName>
 | 
				
			||||||
 | 
							<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_GraphicVariants">
 | 
				
			||||||
 | 
								<debugLabel>Hand</debugLabel>
 | 
				
			||||||
 | 
								<nodeClass>Rimworld_Animations.PawnRenderNode_GraphicVariants</nodeClass>
 | 
				
			||||||
 | 
								<workerClass>Rimworld_Animations.PawnRenderNodeWorker_GraphicVariants</workerClass>
 | 
				
			||||||
 | 
								<tagDef>RenderNodeTag_Hand</tagDef>
 | 
				
			||||||
 | 
								<absoluteTransform>True</absoluteTransform>
 | 
				
			||||||
 | 
								<parentTagDef>Root</parentTagDef>
 | 
				
			||||||
 | 
								<texPath>AnimationProps/Hand/Hand</texPath>
 | 
				
			||||||
 | 
								<!-- for height -->
 | 
				
			||||||
 | 
								<overlayLayer>Head</overlayLayer>
 | 
				
			||||||
 | 
								<useSkinShader>True</useSkinShader>
 | 
				
			||||||
 | 
								<colorType>Skin</colorType>
 | 
				
			||||||
 | 
								<baseLayer>95</baseLayer>
 | 
				
			||||||
 | 
							</animPropProperties>
 | 
				
			||||||
 | 
						</Rimworld_Animations.AnimationPropDef>
 | 
				
			||||||
 | 
					</Defs>
 | 
				
			||||||
| 
						 | 
					@ -11,7 +11,15 @@ namespace Rimworld_Animations
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        public int actorShift = 0;
 | 
					        public int actorShift = 0;
 | 
				
			||||||
        public int priority = 0;
 | 
					        public int priority = 0;
 | 
				
			||||||
        public abstract bool CanAnimationBeUsed(List<Pawn> actors);
 | 
					        public virtual bool CanAnimationBeUsed(List<Pawn> actors, int numActors)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (numActors != actors.Count)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
        public virtual int AnimationReorder()
 | 
					        public virtual int AnimationReorder()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            return actorShift;
 | 
					            return actorShift;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -15,12 +15,16 @@ namespace Rimworld_Animations
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public List<InteractionDef> interactionDefs;
 | 
					        public List<InteractionDef> interactionDefs;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public override bool CanAnimationBeUsed(List<Pawn> actors)
 | 
					        public override bool CanAnimationBeUsed(List<Pawn> actors, int numActors)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            JobDriver_SexBaseInitiator latestSexBaseInitiator = (actors.FindLast(x => x.jobs?.curDriver is JobDriver_SexBaseInitiator).jobs.curDriver as JobDriver_SexBaseInitiator);
 | 
					            JobDriver_SexBaseInitiator latestSexBaseInitiator = (actors.FindLast(x => x.jobs?.curDriver is JobDriver_SexBaseInitiator).jobs.curDriver as JobDriver_SexBaseInitiator);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return interactionDefs.Contains(latestSexBaseInitiator.Sexprops.dictionaryKey);
 | 
					            if (!interactionDefs.Contains(latestSexBaseInitiator.Sexprops.dictionaryKey)) {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return base.CanAnimationBeUsed(actors, numActors);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public override string DebugMessage()
 | 
					        public override string DebugMessage()
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -28,7 +28,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                foreach (BaseGroupAnimationContext context in contexts)
 | 
					                foreach (BaseGroupAnimationContext context in contexts)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    if (context.CanAnimationBeUsed(actors))
 | 
					                    if (context.CanAnimationBeUsed(actors, numActors))
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
                        //find all where context matches actors
 | 
					                        //find all where context matches actors
 | 
				
			||||||
                        return true;
 | 
					                        return true;
 | 
				
			||||||
| 
						 | 
					@ -48,7 +48,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            foreach (BaseGroupAnimationContext context in contexts)
 | 
					            foreach (BaseGroupAnimationContext context in contexts)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                if (context.CanAnimationBeUsed(actors))
 | 
					                if (context.CanAnimationBeUsed(actors, numActors))
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    if (context.AnimationPriority() > priority)
 | 
					                    if (context.AnimationPriority() > priority)
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -16,11 +16,9 @@ namespace Rimworld_Animations
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            for (int i = 0; i < loops; i++)
 | 
					            for (int i = 0; i < loops; i++)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                //loop thru the selected groupanimationdef path
 | 
					                GroupAnimationDef selectedDef = paths[((seed * 341 + 1582 * i) % 15823) % paths.Count];
 | 
				
			||||||
                foreach (AnimationStage stage in paths[((seed * 30 + 12 * i) % 59) % paths.Count].animationStages)
 | 
					
 | 
				
			||||||
                {
 | 
					                animationDefs.AddRange(selectedDef.GetAllAnimationsForActor(actorNumber, seed));
 | 
				
			||||||
                    animationDefs.AddRange(stage.GetAnimations(actorNumber, seed));
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -155,6 +155,8 @@ namespace Rimworld_Animations {
 | 
				
			||||||
            anchor = null;
 | 
					            anchor = null;
 | 
				
			||||||
            offset = null;
 | 
					            offset = null;
 | 
				
			||||||
            pawn.Drawer.renderer.SetAnimation(null);
 | 
					            pawn.Drawer.renderer.SetAnimation(null);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            pawn.Drawer.renderer.SetAllGraphicsDirty();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public void PlayGroupAnimation(List<AnimationDef> groupAnimation, Vector3? positionOffset, int? rotationOffset)
 | 
					        public void PlayGroupAnimation(List<AnimationDef> groupAnimation, Vector3? positionOffset, int? rotationOffset)
 | 
				
			||||||
| 
						 | 
					@ -162,6 +164,10 @@ namespace Rimworld_Animations {
 | 
				
			||||||
            this.Offset = positionOffset;
 | 
					            this.Offset = positionOffset;
 | 
				
			||||||
            this.Rotation = rotationOffset;
 | 
					            this.Rotation = rotationOffset;
 | 
				
			||||||
            animationQueue = groupAnimation;
 | 
					            animationQueue = groupAnimation;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            //set all graphics dirty; necessary because sometimes rjw doesn't call during threesomes
 | 
				
			||||||
 | 
					            pawn.Drawer.renderer.SetAllGraphicsDirty();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            PlayNextAnimation();
 | 
					            PlayNextAnimation();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -192,15 +198,14 @@ namespace Rimworld_Animations {
 | 
				
			||||||
                // for all animationpropdefs,
 | 
					                // for all animationpropdefs,
 | 
				
			||||||
                foreach (AnimationPropDef animationProp in DefDatabase<AnimationPropDef>.AllDefsListForReading)
 | 
					                foreach (AnimationPropDef animationProp in DefDatabase<AnimationPropDef>.AllDefsListForReading)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
 | 
					 | 
				
			||||||
                    //if animation makes use of prop,
 | 
					                    //if animation makes use of prop,
 | 
				
			||||||
                    if (AnimationMakesUseOfProp(animationProp))
 | 
					                    if (AnimationMakesUseOfProp(animationProp))
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
 | 
					 | 
				
			||||||
                        PawnRenderNodeProperties props = animationProp.animPropProperties;
 | 
					                        PawnRenderNodeProperties props = animationProp.animPropProperties;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                        if (props.texPath.NullOrEmpty())
 | 
					                        if (props.texPath.NullOrEmpty())
 | 
				
			||||||
                        {
 | 
					                        {
 | 
				
			||||||
 | 
					                            
 | 
				
			||||||
                            props.texPath = "AnimationProps/MissingTexture/MissingTexture";
 | 
					                            props.texPath = "AnimationProps/MissingTexture/MissingTexture";
 | 
				
			||||||
                        }
 | 
					                        }
 | 
				
			||||||
                        
 | 
					                        
 | 
				
			||||||
| 
						 | 
					@ -274,6 +279,7 @@ namespace Rimworld_Animations {
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                foreach (PawnRenderNodeTagDef propTag in animation.animationParts.Keys)
 | 
					                foreach (PawnRenderNodeTagDef propTag in animation.animationParts.Keys)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                    // if that proptag is the same as the one for animationProp,
 | 
					                    // if that proptag is the same as the one for animationProp,
 | 
				
			||||||
                    if (propTag == animationProp.animPropProperties.tagDef)
 | 
					                    if (propTag == animationProp.animPropProperties.tagDef)
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
| 
						 | 
					@ -283,7 +289,6 @@ namespace Rimworld_Animations {
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            //for ALL animations (only recaches at start of rjw job),
 | 
					 | 
				
			||||||
            
 | 
					            
 | 
				
			||||||
           
 | 
					           
 | 
				
			||||||
            return false;
 | 
					            return false;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -10,7 +10,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
    public class PawnRenderNodeProperties_GraphicVariants : PawnRenderNodeProperties
 | 
					    public class PawnRenderNodeProperties_GraphicVariants : PawnRenderNodeProperties
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public TexPathVariantsDef texPathVariantsDef;
 | 
					        public TexPathVariantsDef texPathVariantsDef = null;
 | 
				
			||||||
        public bool absoluteTransform = false;
 | 
					        public bool absoluteTransform = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -84,7 +84,7 @@ namespace Rimworld_Animations
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        protected Graphic GenerateMissingTextureGraphic()
 | 
					        protected Graphic GenerateMissingTextureGraphic()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            return GraphicDatabase.Get<Graphic_Multi>("AnimationProps/MissingTexture");
 | 
					            return GraphicDatabase.Get<Graphic_Multi>("AnimationProps/MissingTexture/MissingTexture");
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/Hand/Hand_north.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								1.5/Textures/AnimationProps/Hand/Hand_north.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 1.1 KiB  | 
| 
						 | 
					@ -150,6 +150,19 @@
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage_1_5.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\Cowgirl_Stage_1_5.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\GroupAnimation_Cowgirl.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\GroupAnimation_Cowgirl.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\OffsetDef_Cowgirl.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Cowgirl\OffsetDef_Cowgirl.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\GroupAnimation_DP.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\OffsetDef_DP.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage1.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage2a.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage2b.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage2c.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage2d.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage3.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage4.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage5a.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage5b.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage5c.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationDefs\DoublePenetration\Stage5_Base.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Missionary\GroupAnimation_Missionary.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\GroupAnimation_Missionary.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Missionary\OffsetDef_Missionary.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\OffsetDef_Missionary.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage1.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage1.xml" />
 | 
				
			||||||
| 
						 | 
					@ -160,6 +173,7 @@
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage4.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage4.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage5.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage5.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage6.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\Missionary\Stage6.xml" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Defs\AnimationPropDefs\AnimationPropDef_Hand.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\OffsetDefs\OffsetDef_Placeholder.xml" />
 | 
					    <Content Include="1.5\Defs\OffsetDefs\OffsetDef_Placeholder.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Human.xml" />
 | 
					    <Content Include="1.5\Defs\TexPathVariantsDefs\TexPathVariants_XrayPenis_Human.xml" />
 | 
				
			||||||
    <Content Include="1.5\Defs\AnimationDefs\TestAnimation1.xml" />
 | 
					    <Content Include="1.5\Defs\AnimationDefs\TestAnimation1.xml" />
 | 
				
			||||||
| 
						 | 
					@ -222,6 +236,7 @@
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\Banana\Banana_west.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\Banana\Banana_west.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Arms_north.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Arms_north.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Legs_north.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\Doggystyle\Doggy_Legs_north.png" />
 | 
				
			||||||
 | 
					    <Content Include="1.5\Textures\AnimationProps\Hand\Hand_north.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_east.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_east.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_north.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_north.png" />
 | 
				
			||||||
    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_south.png" />
 | 
					    <Content Include="1.5\Textures\AnimationProps\MissingTexture\MissingTexture_south.png" />
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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