fixed HAR offsets

This commit is contained in:
c0ffee 2022-10-25 12:38:13 -07:00
parent 7ca301f90a
commit 4bf4af7217
5 changed files with 22 additions and 28 deletions

View File

@ -5,18 +5,17 @@ using UnityEngine;
using Verse; using Verse;
using Rimworld_Animations; using Rimworld_Animations;
namespace Rimworld_Animations namespace Rimworld_Animations {
{
/* todo: fix for 1.4
[StaticConstructorOnStartup] [StaticConstructorOnStartup]
public static class PawnWoundDrawerExtension public static class PawnWoundDrawerExtension
{ {
public static void RenderOverBody(this PawnWoundDrawer pawnWoundDrawer, Vector3 drawLoc, Mesh bodyMesh, Quaternion quat, bool drawNow, BodyTypeDef.WoundLayer layer, Rot4 pawnRot, bool? overApparel = null, Pawn pawn = null, PawnRenderFlags flags = new PawnRenderFlags()) public static void RenderPawnOverlay(this PawnWoundDrawer pawnWoundDrawer, Vector3 drawLoc, Mesh bodyMesh, Quaternion quat, bool drawNow, PawnOverlayDrawer.OverlayLayer layer, Rot4 pawnRot, bool? overApparel = null, Pawn pawn = null, PawnRenderFlags flags = new PawnRenderFlags())
{ {
if (pawn == null) if (pawn == null)
{ return; } { return; }
if (!flags.FlagSet(PawnRenderFlags.Portrait) && layer == BodyTypeDef.WoundAnchor.) if (!flags.FlagSet(PawnRenderFlags.Portrait) && layer == PawnOverlayDrawer.OverlayLayer.Head)
{ {
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>(); CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
if (pawnAnimator != null && pawnAnimator.isAnimating && pawn.Drawer.renderer.graphics.headGraphic != null) if (pawnAnimator != null && pawnAnimator.isAnimating && pawn.Drawer.renderer.graphics.headGraphic != null)
@ -29,9 +28,8 @@ namespace Rimworld_Animations
} }
} }
pawnWoundDrawer.RenderOverBody(drawLoc, bodyMesh, quat, drawNow, layer, pawnRot, overApparel); pawnWoundDrawer.RenderPawnOverlay(drawLoc, bodyMesh, quat, drawNow, layer, pawnRot, overApparel);
} }
} }
*/
} }

View File

@ -18,13 +18,11 @@ namespace Rimworld_Animations {
{ {
static HarmonyPatch_AlienRace() static HarmonyPatch_AlienRace()
{ {
/*
(new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("AlienRace.HarmonyPatches"), "DrawAddons"), (new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("AlienRace.HarmonyPatches"), "DrawAddons"),
prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), "Prefix_AnimateHeadAddons"))); prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), "Prefix_AnimateHeadAddons")));
*/
} }
/* todo: replace jank prefix with this
public static void Prefix_DrawAddonsFinalHook(ref Pawn pawn, ref AlienPartGenerator.BodyAddon addon, ref Rot4 rot, ref Graphic graphic, ref Vector3 offsetVector, ref float angle, ref Material mat) public static void Prefix_DrawAddonsFinalHook(ref Pawn pawn, ref AlienPartGenerator.BodyAddon addon, ref Rot4 rot, ref Graphic graphic, ref Vector3 offsetVector, ref float angle, ref Material mat)
{ {
CompBodyAnimator animator = pawn.TryGetComp<CompBodyAnimator>(); CompBodyAnimator animator = pawn.TryGetComp<CompBodyAnimator>();
@ -38,7 +36,7 @@ namespace Rimworld_Animations {
{ {
rot = animator.headFacing; rot = animator.headFacing;
angle = animator.headAngle; angle = animator.headAngle;
offsetVector += angle * animator.headBob; offsetVector += animator.deltaPos + animator.bodyAngle * animator.headBob;
} }
else else
@ -49,8 +47,7 @@ namespace Rimworld_Animations {
} }
} }
*/
/*
public static bool Prefix_AnimateHeadAddons(PawnRenderFlags renderFlags, Vector3 vector, Vector3 headOffset, Pawn pawn, Quaternion quat, Rot4 rotation) public static bool Prefix_AnimateHeadAddons(PawnRenderFlags renderFlags, Vector3 vector, Vector3 headOffset, Pawn pawn, Quaternion quat, Rot4 rotation)
{ {
@ -60,7 +57,10 @@ namespace Rimworld_Animations {
List<AlienPartGenerator.BodyAddon> addons = alienProps.alienRace.generalSettings.alienPartGenerator.bodyAddons; List<AlienPartGenerator.BodyAddon> addons = alienProps.alienRace.generalSettings.alienPartGenerator.bodyAddons;
AlienPartGenerator.AlienComp comp = pawn.GetComp<AlienPartGenerator.AlienComp>(); AlienPartGenerator.AlienComp comp = pawn.GetComp<AlienPartGenerator.AlienComp>();
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>(); CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
bool flag = renderFlags.FlagSet(PawnRenderFlags.Portrait);
bool flag2 = renderFlags.FlagSet(PawnRenderFlags.Invisible);
for (int i = 0; i < addons.Count; i++) for (int i = 0; i < addons.Count; i++)
{ {
AlienPartGenerator.BodyAddon ba = addons[index: i]; AlienPartGenerator.BodyAddon ba = addons[index: i];
@ -73,9 +73,9 @@ namespace Rimworld_Animations {
forceDrawForBody = true; forceDrawForBody = true;
} }
AlienPartGenerator.RotationOffset offset = ba.defaultOffsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing); AlienPartGenerator.RotationOffset offset = ba.defaultOffsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing);
Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero; Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, pawn.story.headType) : Vector3.zero;
AlienPartGenerator.RotationOffset offset2 = ba.offsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing); AlienPartGenerator.RotationOffset offset2 = ba.offsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing);
Vector3 vector2 = a + ((offset2 != null) ? offset2.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero); Vector3 vector2 = a + ((offset2 != null) ? offset2.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, pawn.story.headType) : Vector3.zero);
vector2.y = (ba.inFrontOfBody ? (0.3f + vector2.y) : (-0.3f - vector2.y)); vector2.y = (ba.inFrontOfBody ? (0.3f + vector2.y) : (-0.3f - vector2.y));
float num = ba.angle; float num = ba.angle;
if (rotation == Rot4.North) if (rotation == Rot4.North)
@ -93,7 +93,7 @@ namespace Rimworld_Animations {
} }
Graphic addonGraphic = comp.addonGraphics[i]; Graphic addonGraphic = comp.addonGraphics[i];
addonGraphic.drawSize = ((renderFlags.FlagSet(PawnRenderFlags.Portrait) && ba.drawSizePortrait != Vector2.zero) ? ba.drawSizePortrait : ba.drawSize) * (ba.scaleWithPawnDrawsize ? (ba.alignWithHead ? (renderFlags.FlagSet(PawnRenderFlags.Portrait) ? comp.customPortraitHeadDrawSize : comp.customHeadDrawSize) : (renderFlags.FlagSet(PawnRenderFlags.Portrait) ? comp.customPortraitDrawSize : comp.customDrawSize)) : Vector2.one) * 1.5f; addonGraphic.drawSize = ((flag && ba.drawSizePortrait != Vector2.zero) ? ba.drawSizePortrait : ba.drawSize) * (ba.scaleWithPawnDrawsize ? (ba.alignWithHead ? ((flag ? comp.customPortraitHeadDrawSize : comp.customHeadDrawSize) * (ModsConfig.BiotechActive ? (pawn.ageTracker.CurLifeStage.headSizeFactor ?? 1.5f) : 1.5f)) : ((flag ? comp.customPortraitDrawSize : comp.customDrawSize) * (ModsConfig.BiotechActive ? pawn.ageTracker.CurLifeStage.bodySizeFactor : 1f) * 1.5f)) : (Vector2.one * 1.5f));
Vector3 orassanv = Vector3.zero; Vector3 orassanv = Vector3.zero;
bool orassan = false; bool orassan = false;
@ -106,7 +106,7 @@ namespace Rimworld_Animations {
continue; continue;
} }
if (ba.bodyPart.Contains("ear")) if (ba.bodyPart.defName.Contains("ear"))
{ {
orassan = true; orassan = true;
@ -117,7 +117,7 @@ namespace Rimworld_Animations {
orassanv.z -= 0.1f; orassanv.z -= 0.1f;
orassanv.y += 1f; orassanv.y += 1f;
if (ba.bodyPart.Contains("left")) if (ba.bodyPart.defName.Contains("left"))
{ {
orassanv.x += 0.03f; orassanv.x += 0.03f;
} }
@ -140,7 +140,7 @@ namespace Rimworld_Animations {
orassanv.z -= 0.1f; orassanv.z -= 0.1f;
orassanv.y += 1f; orassanv.y += 1f;
if (ba.bodyPart.Contains("right")) if (ba.bodyPart.defName.Contains("right"))
{ {
//orassanv.x += 0.3f; //orassanv.x += 0.3f;
} }
@ -187,8 +187,6 @@ namespace Rimworld_Animations {
return false; return false;
} }
*/
} }
[HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")] [HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")]

View File

@ -53,8 +53,8 @@ namespace Rimworld_Animations {
{ {
yield return new CodeInstruction(OpCodes.Ldloca, (object)0); yield return new CodeInstruction(OpCodes.Ldloca, (object)0);
yield return new CodeInstruction(OpCodes.Ldloca, (object)7); yield return new CodeInstruction(OpCodes.Ldloca, (object)9);
yield return new CodeInstruction(OpCodes.Ldloca, (object)6); yield return new CodeInstruction(OpCodes.Ldloca, (object)8);
yield return new CodeInstruction(OpCodes.Ldarga, (object)2); yield return new CodeInstruction(OpCodes.Ldarga, (object)2);
yield return new CodeInstruction(OpCodes.Ldarg_0); yield return new CodeInstruction(OpCodes.Ldarg_0);
yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn")); yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn"));
@ -63,17 +63,15 @@ namespace Rimworld_Animations {
yield return ins[i]; yield return ins[i];
//headFacing equals true //headFacing equals true
} }
/*
// Fixes the offsets for eye implants and wounds on the head during animations // Fixes the offsets for eye implants and wounds on the head during animations
else if (ins[i].opcode == OpCodes.Callvirt && ins[i].operand != null && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(PawnWoundDrawer), "RenderOverBody"))) else if (ins[i].opcode == OpCodes.Callvirt && ins[i].operand != null && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(PawnOverlayDrawer), "RenderPawnOverlay")))
{ {
// Pass some additional info to a new overload of RenderOverBody // Pass some additional info to a new overload of RenderOverBody
yield return new CodeInstruction(OpCodes.Ldarg_0); yield return new CodeInstruction(OpCodes.Ldarg_0);
yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn")); yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn"));
yield return new CodeInstruction(OpCodes.Ldarg_S, (object)6); // renderer flags yield return new CodeInstruction(OpCodes.Ldarg_S, (object)6); // renderer flags
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(PawnWoundDrawerExtension), "RenderOverBody")); yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(PawnWoundDrawerExtension), "RenderPawnOverlay"));
} }
*/
else else
{ {
yield return ins[i]; yield return ins[i];