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	patch for rmb menu joinninbed job
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					 4 changed files with 26 additions and 4 deletions
				
			
		
										
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			@ -104,6 +104,7 @@
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    <Compile Include="Source\Patches\rjwPatches\HarmonyPatch_DrawSemen.cs" />
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    <Compile Include="Source\Patches\rjwPatches\HarmonyPatch_JobDriver_SexBaseInitiator.cs" />
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    <Compile Include="Source\Patches\rjwPatches\HarmonyPatch_JoinInBedGiveJob.cs" />
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    <Compile Include="Source\Patches\rjwPatches\HarmonyPatch_PlayAnimJoinInBedRMB.cs" />
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    <Compile Include="Source\Patches\rjwPatches\HarmonyPatch_SexTick.cs" />
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    <Compile Include="Source\Patches\rjwPatches\HarmonyPatch_WorkGiverSex.cs" />
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    <Compile Include="Source\Settings\AnimationSettings.cs" />
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			@ -22,10 +22,6 @@ namespace Rimworld_Animations {
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				return;
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			}
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			if(__instance is JobDriver_JoinInBed) {
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				Log.Warning("Playing regular RJW joininbed jobdriver, if it animates properly ignore this warning");	
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			}
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			Pawn pawn = __instance.pawn;
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			Building_Bed bed = __instance.Bed;
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			@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using Verse.AI;
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using rjw;
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using HarmonyLib;
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using Verse;
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namespace Rimworld_Animations {
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    [HarmonyPatch(typeof(Pawn_JobTracker), "TryTakeOrderedJob")]
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    class HarmonyPatch_PlayAnimJoinInBedRMB {
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        public static void Prefix(ref Job job) {
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            if(job.def == xxx.casual_sex) {
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                Log.Message("Replacing vanilla RJW JoinInBed JobDriver for animation JobDriver");
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                job = new Job(DefDatabase<JobDef>.GetNamed("JoinInBedAnimation", true), job.targetA, job.targetB, job.targetC);
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            }
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        }
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    }
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}
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