Merge branch 'loading_map_fix' into 'master'

Added persistance to animations, to keep them playing after a reload

See merge request c0ffeeeeeeee/rimworld-animations!8
This commit is contained in:
Salacian 2023-04-11 20:58:15 +00:00
commit 496f95d043

View file

@ -465,7 +465,9 @@ namespace Rimworld_Animations {
Scribe_Values.Look(ref headFacing, "RJWAnimations-headFacing"); Scribe_Values.Look(ref headFacing, "RJWAnimations-headFacing");
Scribe_Values.Look(ref headFacing, "RJWAnimations-bodyFacing"); Scribe_Values.Look(ref headFacing, "RJWAnimations-bodyFacing");
Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver"); Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver");
Scribe_Values.Look(ref Animating, "RJWAnimations-Animating");
} }
public void shiftActorPositionAndRestartAnimation() { public void shiftActorPositionAndRestartAnimation() {