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2 changed files with 2 additions and 2 deletions
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@ -62,10 +62,10 @@ namespace Rimworld_Animations {
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float.TryParse(listingStandard.TextEntryLabeled("X Offset: ", offsetX.ToString()), out offsetX);
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float.TryParse(listingStandard.TextEntryLabeled("X Offset: ", offsetX.ToString()), out offsetX);
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offsetX = listingStandard.Slider(offsetX, -3 * (mirrored ? -1 : 1), 3 * (mirrored ? -1 : 1));
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offsetX = listingStandard.Slider(offsetX, -3 * (mirrored ? -1 : 1), 3 * (mirrored ? -1 : 1));
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float.TryParse(listingStandard.TextEntryLabeled("X Offset: ", offsetZ.ToString()), out offsetZ);
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float.TryParse(listingStandard.TextEntryLabeled("Z Offset: ", offsetZ.ToString()), out offsetZ);
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offsetZ = listingStandard.Slider(offsetZ, -3, 3);
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offsetZ = listingStandard.Slider(offsetZ, -3, 3);
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float.TryParse(listingStandard.TextEntryLabeled("X Offset: ", rotation.ToString()), out rotation);
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float.TryParse(listingStandard.TextEntryLabeled("Rotation: ", rotation.ToString()), out rotation);
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rotation = listingStandard.Slider(rotation, -180, 180);
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rotation = listingStandard.Slider(rotation, -180, 180);
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if(listingStandard.ButtonText("Reset All")) {
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if(listingStandard.ButtonText("Reset All")) {
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