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bugfix: added jobdefs to facialanimation
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2 changed files with 12 additions and 0 deletions
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@ -50,7 +50,10 @@ namespace Rimworld_Animations {
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}
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}
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public static List<string> rjwLovinDefNames = new List<string>{
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public static List<string> rjwLovinDefNames = new List<string>{
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"Lovin",
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"JoinInBed",
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"JoinInBed",
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"JoinInBedAnimation",
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"GettinLovedAnimation",
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"GettinLoved",
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"GettinLoved",
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"GettinLicked",
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"GettinLicked",
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"GettinSucked",
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"GettinSucked",
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@ -69,6 +72,10 @@ namespace Rimworld_Animations {
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public static bool Prefix_IsSameA(JobDef job, string ___jobDef, ref bool __result) {
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public static bool Prefix_IsSameA(JobDef job, string ___jobDef, ref bool __result) {
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if(job?.defName != null) {
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Log.Message("Defname: " + job.defName);
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}
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if(___jobDef != null && ___jobDef == "Lovin" && job?.defName != null && rjwLovinDefNames.Contains(job?.defName)) {
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if(___jobDef != null && ___jobDef == "Lovin" && job?.defName != null && rjwLovinDefNames.Contains(job?.defName)) {
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__result = true;
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__result = true;
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return false;
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return false;
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@ -79,6 +86,11 @@ namespace Rimworld_Animations {
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public static bool Prefix_IsSameB(string jobName, string ___jobDef, ref bool __result) {
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public static bool Prefix_IsSameB(string jobName, string ___jobDef, ref bool __result) {
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if (jobName != null) {
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Log.Message("Defname: " + jobName);
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}
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if (___jobDef != null && ___jobDef == "Lovin" && jobName != null && rjwLovinDefNames.Contains(jobName)) {
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if (___jobDef != null && ___jobDef == "Lovin" && jobName != null && rjwLovinDefNames.Contains(jobName)) {
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__result = true;
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__result = true;
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return false;
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return false;
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