This commit is contained in:
c0ffee 2021-07-25 22:35:50 -07:00
parent 702964a8c2
commit 3828895fd7
5 changed files with 363 additions and 0 deletions

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using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
using AlienRace;
namespace Rimworld_Animations {
[HarmonyPatch(typeof(AlienRace.HarmonyPatches), "DrawAddons")]
public static class HarmonyPatch_AlienRace {
public static void RenderHeadAddonInAnimation(Mesh mesh, Vector3 loc, Quaternion quat, Material mat, bool drawNow, Graphic graphic, AlienPartGenerator.BodyAddon bodyAddon, Vector3 v, float num, Vector3 headOffset, Pawn pawn, PawnRenderFlags renderFlags)
{
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
if (!renderFlags.FlagSet(PawnRenderFlags.Portrait) && pawnAnimator.isAnimating && (bodyAddon.drawnInBed || bodyAddon.alignWithHead))
{
Quaternion headQuatInAnimation = Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up);
Rot4 headRotInAnimation = pawnAnimator.headFacing;
Vector3 headPositionInAnimation = pawnAnimator.getPawnHeadPosition() - pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.headFacing).RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: headQuatInAnimation)) * 2f * 57.29578f);
Log.Message(bodyAddon.path + " " + bodyAddon.inFrontOfBody.ToStringSafe());
headPositionInAnimation.y += bodyAddon.inFrontOfBody ? 1f : -1f;
GenDraw.DrawMeshNowOrLater(mesh: graphic.MeshAt(rot: headRotInAnimation), loc: headPositionInAnimation + (bodyAddon.alignWithHead ? headOffset : Vector3.zero) + v.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: headQuatInAnimation)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * headQuatInAnimation, mat: graphic.MatAt(rot: pawnAnimator.headFacing), drawNow: drawNow);
}
else
{
GenDraw.DrawMeshNowOrLater(mesh, loc, quat, mat, drawNow);
}
}
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> ins = instructions.ToList();
for (int i = 0; i < ins.Count; i++)
{
Type[] type = new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool) };
if (ins[i].OperandIs(AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater", type)))
{
yield return new CodeInstruction(OpCodes.Ldloc, (object)7); //graphic
yield return new CodeInstruction(OpCodes.Ldloc, (object)4); //bodyAddon
yield return new CodeInstruction(OpCodes.Ldloc, (object)5); //offsetVector/AddonOffset (v)
yield return new CodeInstruction(OpCodes.Ldloc, (object)6); //num
yield return new CodeInstruction(OpCodes.Ldarg, (object)2); //headOffset
yield return new CodeInstruction(OpCodes.Ldarg, (object)3); //pawn
yield return new CodeInstruction(OpCodes.Ldarg, (object)0); //renderflags
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(HarmonyPatch_AlienRace), "RenderHeadAddonInAnimation"));
}
else
{
yield return ins[i];
}
}
}
}
[HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")]
public static class HarmonyPatch_ResolveApparelGraphics
{
public static bool Prefix(ref Pawn ___pawn)
{
if (___pawn.TryGetComp<CompBodyAnimator>() != null && ___pawn.TryGetComp<CompBodyAnimator>().isAnimating)
{
return false;
}
return true;
}
}
}

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/*
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using HarmonyLib;
using rjw;
using Verse;
using RimWorld;
using System.Reflection.Emit;
using System.Reflection;
using UnityEngine;
namespace Rimworld_Animations {
[StaticConstructorOnStartup]
public static class HarmonyPatch_CSL {
static HarmonyPatch_CSL() {
try {
((Action)(() => {
if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "Children, school and learning")) {
(new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("Children.PawnRenderer_RenderPawnInternal_Patch"), "RenderPawnInternalScaled"),
prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_CSL), "Prefix_CSL")),
transpiler: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_CSL), "Transpiler_CSL")));
}
}))();
}
catch (TypeLoadException ex) {
}
}
public static void Prefix_CSL(PawnRenderer __instance, Pawn pawn, ref Vector3 rootLoc, ref float angle, bool renderBody, ref Rot4 bodyFacing, ref Rot4 headFacing, RotDrawMode bodyDrawType, bool portrait, bool headStump, bool invisible) {
PawnGraphicSet graphics = __instance.graphics;
CompBodyAnimator bodyAnim = pawn.TryGetComp<CompBodyAnimator>();
if (!graphics.AllResolved) {
graphics.ResolveAllGraphics();
}
if (bodyAnim != null && bodyAnim.isAnimating && !portrait) {
bodyAnim.tickGraphics(graphics);
pawn.TryGetComp<CompBodyAnimator>().animatePawn(ref rootLoc, ref angle, ref bodyFacing, ref headFacing);
}
}
public static IEnumerable<CodeInstruction> Transpiler_CSL(IEnumerable<CodeInstruction> instructions) {
MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater");
FieldInfo headGraphic = AccessTools.Field(typeof(PawnGraphicSet), "headGraphic");
List<CodeInstruction> codes = instructions.ToList();
bool forHead = true;
for (int i = 0; i < codes.Count(); i++) {
//Instead of calling drawmeshnoworlater, add pawn to the stack and call my special static method
if (codes[i].OperandIs(drawMeshNowOrLater) && forHead) {
yield return new CodeInstruction(OpCodes.Ldarg_0);
yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn"));
yield return new CodeInstruction(OpCodes.Ldarg_2);
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(AnimationUtility), nameof(AnimationUtility.RenderPawnHeadMeshInAnimation), new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool), typeof(Pawn), typeof(float) }));
}
//checking for if(graphics.headGraphic != null)
else if (codes[i].opcode == OpCodes.Ldfld && codes[i].OperandIs(headGraphic)) {
forHead = true;
yield return codes[i];
}
//checking for if(renderbody)
else if (codes[i].opcode == OpCodes.Ldarg_3) {
forHead = false;
yield return codes[i];
}
else {
yield return codes[i];
}
}
}
}
}*/

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using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Rimworld_Animations {
class HarmonyPatch_DontShaveYourHead {
[StaticConstructorOnStartup]
public static class Patch_DontShaveYourHead {
static Patch_DontShaveYourHead() {
try {
((Action)(() =>
{
if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "Don't Shave Your Head 1.0")) {
(new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("DontShaveYourHead.Harmony_PawnRenderer"), "DrawHairReroute"), //typeof(ShowHair.Patch_PawnRenderer_RenderPawnInternal), nameof(ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix)),
transpiler: new HarmonyMethod(AccessTools.Method(typeof(Patch_ShowHairWithHats), "Transpiler")));
}
}))();
}
catch (TypeLoadException ex) { }
}
}
}
}

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using HarmonyLib;
using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace Rimworld_Animations {
[StaticConstructorOnStartup]
public static class Patch_FacialAnimation {
static Patch_FacialAnimation() {
try {
((Action)(() => {
if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "[NL] Facial Animation - WIP")) {
(new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("FacialAnimation.DrawFaceGraphicsComp"), "DrawGraphics"),
prefix: new HarmonyMethod(AccessTools.Method(typeof(Patch_FacialAnimation), "Prefix")));
}
}))();
}
catch (TypeLoadException ex) {
}
}
public static bool Prefix(ref Pawn ___pawn, ref Rot4 headFacing, ref Vector3 headOrigin, ref Quaternion quaternion, ref bool portrait) {
CompBodyAnimator bodyAnim = ___pawn.TryGetComp<CompBodyAnimator>();
if (bodyAnim != null && bodyAnim.isAnimating && !portrait) {
headFacing = bodyAnim.headFacing;
headOrigin = new Vector3(bodyAnim.getPawnHeadPosition().x, headOrigin.y, bodyAnim.getPawnHeadPosition().z);
quaternion = Quaternion.AngleAxis(bodyAnim.headAngle, Vector3.up);
}
return true;
}
/*
public static List<string> rjwLovinDefNames = new List<string>{
"Lovin",
"Quickie",
"GettingQuickie",
"JoinInBed",
"JoinInBedAnimation",
"GettinLovedAnimation",
"GettinLoved",
"GettinLicked",
"GettinSucked",
"GettinRaped",
"ViolateCorpse",
"RJW_Masturbate",
"GettinBred",
"Breed",
"RJW_Mate",
"Bestiality",
"BestialityForFemale",
"StruggleInBondageGear",
"WhoreIsServingVisitors",
"UseFM"
};
public static List<string> rjwRapeDefNames = new List<string> {
"RapeComfortPawn",
"RandomRape",
"RapeEnemy"
};
public static bool Prefix_IsSameA(JobDef job, string ___jobDef, ref bool __result) {
if(___jobDef != null && ___jobDef == "Lovin" && job?.defName != null && rjwLovinDefNames.Contains(job?.defName)) {
__result = true;
return false;
}
else if (___jobDef != null && ___jobDef == "Wait_Combat" && job?.defName != null && rjwRapeDefNames.Contains(job?.defName)) {
__result = true;
return false;
}
return true;
}
public static bool Prefix_IsSameB(string jobName, string ___jobDef, ref bool __result) {
if (___jobDef != null && ___jobDef == "Lovin" && jobName != null && rjwLovinDefNames.Contains(jobName)) {
__result = true;
return false;
}
if (___jobDef != null && ___jobDef == "Wait_Combat" && jobName != null && rjwRapeDefNames.Contains(jobName)) {
__result = true;
return false;
}
return true;
}
*/
}
}

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using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace Rimworld_Animations {
[StaticConstructorOnStartup]
public static class Patch_ShowHairWithHats {
static Patch_ShowHairWithHats() {
try {
((Action)(() =>
{
if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "[KV] Show Hair With Hats or Hide All Hats - 1.1")) {
(new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("ShowHair.Patch_PawnRenderer_RenderPawnInternal"), "Postfix"), //typeof(ShowHair.Patch_PawnRenderer_RenderPawnInternal), nameof(ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix)),
transpiler: new HarmonyMethod(AccessTools.Method(typeof(Patch_ShowHairWithHats), "Transpiler")));
}
}))();
}
catch (TypeLoadException ex) { }
}
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) {
MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater");
List<CodeInstruction> codes = instructions.ToList();
for (int i = 0; i < codes.Count(); i++) {
//Instead of calling drawmeshnoworlater, add pawn to the stack and call my special static method
if (codes[i].OperandIs(drawMeshNowOrLater)) {
yield return new CodeInstruction(OpCodes.Ldarg_0);
yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn"));
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(AnimationUtility), nameof(AnimationUtility.RenderPawnHeadMeshInAnimation), new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool), typeof(Pawn) }));
}
else {
yield return codes[i];
}
}
}
}
}