offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
This commit is contained in:
c0ffee 2024-04-21 18:49:24 -07:00
parent 6b5c67018a
commit 32f3b1522f
34 changed files with 424 additions and 144 deletions

View file

@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using HarmonyLib;
using System.Reflection;
namespace Patch_SexToysMasturbation
{
[StaticConstructorOnStartup]
public static class Harmony_PatchAll {
static Harmony_PatchAll() {
Harmony val = new Harmony("harmonypatch");
val.PatchAll(Assembly.GetExecutingAssembly());
}
}
}

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@ -38,6 +38,7 @@
</Reference>
<Reference Include="AlienRace">
<HintPath>..\..\..\..\..\workshop\content\294100\839005762\1.5\Assemblies\AlienRace.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
@ -69,7 +70,12 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="1.5\Source\Patches\Harmony_PatchAll.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="1.5\Assemblies\Patch_HumanoidAlienRaces.dll" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>