mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
added:
offsets, dynamically set in animation animation prop graphics, absolute positioning, changing textures, can be used in animation
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parent
6b5c67018a
commit
32f3b1522f
34 changed files with 424 additions and 144 deletions
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@ -0,0 +1,23 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using HarmonyLib;
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using System.Reflection;
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namespace Patch_SexToysMasturbation
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{
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[StaticConstructorOnStartup]
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public static class Harmony_PatchAll {
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static Harmony_PatchAll() {
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Harmony val = new Harmony("harmonypatch");
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val.PatchAll(Assembly.GetExecutingAssembly());
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}
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}
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}
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@ -38,6 +38,7 @@
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</Reference>
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<Reference Include="AlienRace">
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<HintPath>..\..\..\..\..\workshop\content\294100\839005762\1.5\Assemblies\AlienRace.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="1.5\Source\Patches\Harmony_PatchAll.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="1.5\Assemblies\Patch_HumanoidAlienRaces.dll" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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