mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
Output actor shift in debug logs
This commit is contained in:
parent
2f7bae49db
commit
31cba83bc2
2 changed files with 1 additions and 1 deletions
Binary file not shown.
|
@ -47,7 +47,7 @@ namespace Rimworld_Animations {
|
|||
|
||||
if (RJWAnimationSettings.debugMode)
|
||||
{
|
||||
Log.Message("Now playing animation: " + groupAnimationDef.defName);
|
||||
Log.Message("Now playing animation: " + groupAnimationDef.defName + " Actor Shift: " + reorder);
|
||||
}
|
||||
|
||||
participants[i].TryGetComp<CompExtendedAnimator>().PlayGroupAnimation(allAnimationsForPawn, position, rotation, animatorAnchor);
|
||||
|
|
Loading…
Reference in a new issue