mirror of
				https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
				synced 2024-08-15 00:43:45 +00:00 
			
		
		
		
	removed unnecessary pawn position changes
This commit is contained in:
		
							parent
							
								
									5a628d8c2e
								
							
						
					
					
						commit
						2ee33406a1
					
				
					 4 changed files with 106 additions and 4 deletions
				
			
		
										
											Binary file not shown.
										
									
								
							| 
						 | 
				
			
			@ -710,7 +710,6 @@
 | 
			
		|||
          </li>
 | 
			
		||||
        </animationClips>
 | 
			
		||||
      </li>
 | 
			
		||||
 | 
			
		||||
      <li>
 | 
			
		||||
        <stageName>Cum</stageName>
 | 
			
		||||
        <isLooping>true</isLooping>
 | 
			
		||||
| 
						 | 
				
			
			@ -844,6 +843,111 @@
 | 
			
		|||
    </animationStages>
 | 
			
		||||
 | 
			
		||||
  </Rimworld_Animations.AnimationDef>
 | 
			
		||||
  <Rimworld_Animations.AnimationDef>
 | 
			
		||||
    <defName>ReverseStandAndCarry</defName>
 | 
			
		||||
    <label>ReverseStandAndCarry</label>
 | 
			
		||||
    <sounds>true</sounds>
 | 
			
		||||
    <actors>
 | 
			
		||||
      <li>
 | 
			
		||||
        <!--each type cooresponds to an animation clip in each animationStage-->
 | 
			
		||||
        <defNames>
 | 
			
		||||
          <li>Human</li>
 | 
			
		||||
        </defNames>
 | 
			
		||||
        <isFucked>true</isFucked>
 | 
			
		||||
      </li>
 | 
			
		||||
      <li>
 | 
			
		||||
        <defNames>
 | 
			
		||||
          <li>Human</li>
 | 
			
		||||
        </defNames>
 | 
			
		||||
        <isFucking>true</isFucking>
 | 
			
		||||
      </li>
 | 
			
		||||
    </actors>
 | 
			
		||||
 | 
			
		||||
    <animationStages>
 | 
			
		||||
      <li>
 | 
			
		||||
        <stageName>Slow_Fuck</stageName>
 | 
			
		||||
        <isLooping>true</isLooping>
 | 
			
		||||
        <playTimeTicks>1140</playTimeTicks>
 | 
			
		||||
        <stageIndex>0</stageIndex>
 | 
			
		||||
        <animationClips>
 | 
			
		||||
          <li Class="Rimworld_Animations.PawnAnimationClip">
 | 
			
		||||
            <keyframes>
 | 
			
		||||
              <li>
 | 
			
		||||
                <tickDuration>30</tickDuration>
 | 
			
		||||
                <bodyAngle>11.23</bodyAngle>
 | 
			
		||||
                <headAngle>11.23</headAngle>
 | 
			
		||||
                <bodyOffsetX>-0.183</bodyOffsetX>
 | 
			
		||||
                <bodyOffsetZ>0.468</bodyOffsetZ>
 | 
			
		||||
                <bodyFacing>3</bodyFacing>
 | 
			
		||||
                <headFacing>3</headFacing>
 | 
			
		||||
                <headBob>0</headBob>
 | 
			
		||||
              </li>
 | 
			
		||||
              <li>
 | 
			
		||||
                <tickDuration>29</tickDuration>
 | 
			
		||||
                <bodyAngle>6.04</bodyAngle>
 | 
			
		||||
                <headAngle>15</headAngle>
 | 
			
		||||
                <bodyOffsetX>-0.175</bodyOffsetX>
 | 
			
		||||
                <bodyOffsetZ>0.437</bodyOffsetZ>
 | 
			
		||||
                <bodyFacing>3</bodyFacing>
 | 
			
		||||
                <headFacing>3</headFacing>
 | 
			
		||||
                <headBob>0</headBob>
 | 
			
		||||
              </li>
 | 
			
		||||
              <li>
 | 
			
		||||
                <tickDuration>1</tickDuration>
 | 
			
		||||
                <bodyAngle>11.23</bodyAngle>
 | 
			
		||||
                <headAngle>11.23</headAngle>
 | 
			
		||||
                <bodyOffsetX>-0.183</bodyOffsetX>
 | 
			
		||||
                <bodyOffsetZ>0.468</bodyOffsetZ>
 | 
			
		||||
                <bodyFacing>3</bodyFacing>
 | 
			
		||||
                <headFacing>3</headFacing>
 | 
			
		||||
                <headBob>0</headBob>
 | 
			
		||||
              </li>
 | 
			
		||||
            </keyframes>
 | 
			
		||||
          </li>
 | 
			
		||||
 | 
			
		||||
          <li Class="Rimworld_Animations.PawnAnimationClip">
 | 
			
		||||
            <layer>LayingPawn</layer>
 | 
			
		||||
            <keyframes>
 | 
			
		||||
              <li>
 | 
			
		||||
                <tickDuration>30</tickDuration>
 | 
			
		||||
                <bodyAngle>-7.18</bodyAngle>
 | 
			
		||||
                <headAngle>-0.41</headAngle>
 | 
			
		||||
                <bodyOffsetX>0.222</bodyOffsetX>
 | 
			
		||||
                <bodyOffsetZ>0.356</bodyOffsetZ>
 | 
			
		||||
                <bodyFacing>3</bodyFacing>
 | 
			
		||||
                <headFacing>3</headFacing>
 | 
			
		||||
                <headBob>0</headBob>
 | 
			
		||||
              </li>
 | 
			
		||||
              <li>
 | 
			
		||||
                <soundEffect>Fuck</soundEffect>
 | 
			
		||||
                <tickDuration>29</tickDuration>
 | 
			
		||||
                <bodyAngle>7.11</bodyAngle>
 | 
			
		||||
                <headAngle>-2.87</headAngle>
 | 
			
		||||
                <bodyOffsetX>0.214</bodyOffsetX>
 | 
			
		||||
                <bodyOffsetZ>0.359</bodyOffsetZ>
 | 
			
		||||
                <bodyFacing>3</bodyFacing>
 | 
			
		||||
                <headFacing>3</headFacing>
 | 
			
		||||
                <headBob>0</headBob>
 | 
			
		||||
              </li>
 | 
			
		||||
              <li>
 | 
			
		||||
                <tickDuration>1</tickDuration>
 | 
			
		||||
                <bodyAngle>-7.18</bodyAngle>
 | 
			
		||||
                <headAngle>-0.41</headAngle>
 | 
			
		||||
                <bodyOffsetX>0.222</bodyOffsetX>
 | 
			
		||||
                <bodyOffsetZ>0.356</bodyOffsetZ>
 | 
			
		||||
                <bodyFacing>3</bodyFacing>
 | 
			
		||||
                <headFacing>3</headFacing>
 | 
			
		||||
                <headBob>0</headBob>
 | 
			
		||||
              </li>
 | 
			
		||||
            </keyframes>
 | 
			
		||||
          </li>
 | 
			
		||||
        </animationClips>
 | 
			
		||||
        
 | 
			
		||||
        
 | 
			
		||||
      </li>
 | 
			
		||||
    </animationStages>
 | 
			
		||||
    
 | 
			
		||||
  </Rimworld_Animations.AnimationDef>
 | 
			
		||||
</Defs>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -67,7 +67,7 @@ namespace Rimworld_Animations {
 | 
			
		|||
 | 
			
		||||
                    //TESTING ANIMATIONS ONLY REMEMBER TO COMMENT OUT BEFORE PUSH
 | 
			
		||||
                    /*
 | 
			
		||||
                    if (x.defName != "Tribadism")
 | 
			
		||||
                    if (x.defName != "ReverseStandAndCarry")
 | 
			
		||||
                        return false;
 | 
			
		||||
                    */
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -28,8 +28,6 @@ namespace Rimworld_Animations {
 | 
			
		|||
                if(value == true) {
 | 
			
		||||
                    xxx.DrawNude(pawn);
 | 
			
		||||
                } else {
 | 
			
		||||
                    pawn.Position = anchor.ToIntVec3();
 | 
			
		||||
                    pawn.Notify_Teleported(false, true);
 | 
			
		||||
                    pawn.Drawer.renderer.graphics.ResolveAllGraphics();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue