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changed drawtracker to move with offset
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2 changed files with 9 additions and 2 deletions
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@ -13,12 +13,19 @@ namespace Rimworld_Animations {
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public static class HarmonyPatch_Pawn_DrawTracker {
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public static class HarmonyPatch_Pawn_DrawTracker {
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public static bool Prefix(ref Pawn ___pawn, ref Vector3 __result) {
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public static bool Prefix(ref Pawn ___pawn, ref Vector3 __result) {
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if(___pawn.TryGetComp<CompBodyAnimator>() != null && ___pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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CompBodyAnimator bodyAnim = ___pawn.TryGetComp<CompBodyAnimator>();
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if (bodyAnim != null && bodyAnim.isAnimating) {
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__result = ___pawn.TryGetComp<CompBodyAnimator>().anchor + ___pawn.TryGetComp<CompBodyAnimator>().deltaPos;
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__result = ___pawn.TryGetComp<CompBodyAnimator>().anchor + ___pawn.TryGetComp<CompBodyAnimator>().deltaPos;
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if (bodyAnim.CurrentAnimation?.actors[bodyAnim.ActorIndex]?.offsetsByDefName != null && bodyAnim.CurrentAnimation.actors[bodyAnim.ActorIndex].offsetsByDefName.ContainsKey(___pawn.def.defName)) {
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__result.x += bodyAnim.CurrentAnimation.actors[bodyAnim.ActorIndex].offsetsByDefName[___pawn.def.defName].x;
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__result.z += bodyAnim.CurrentAnimation.actors[bodyAnim.ActorIndex].offsetsByDefName[___pawn.def.defName].y;
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}
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return false;
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return false;
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}
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}
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return true;
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return true;
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}
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}
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}
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}
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}
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}
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