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			@ -31,6 +31,7 @@ namespace Rimworld_Animations
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    [HarmonyPatch(typeof(PawnRenderer), "GetBodyPos")]
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    public class HarmonyPatch_PawnRenderer2
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    {
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        //patch so that pawns appear at the same altitude layer, at layer Pawn
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        public static void Postfix(PawnRenderer __instance, ref Vector3 __result)
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        {
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