diff --git a/1.2/Assemblies/Rimworld-Animations.dll b/1.2/Assemblies/Rimworld-Animations.dll index b303ce4..42d4230 100644 Binary files a/1.2/Assemblies/Rimworld-Animations.dll and b/1.2/Assemblies/Rimworld-Animations.dll differ diff --git a/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs b/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs index 45c645d..9e6ae93 100644 --- a/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs +++ b/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs @@ -56,15 +56,14 @@ namespace Rimworld_Animations { if(curPawn.def.defName == "Human") { listingStandard.Label("Warning--You generally don't want to change human offsets, only alien offsets"); } - - listingStandard.Label("X Offset: " + offsetX); - offsetX = listingStandard.Slider(offsetX, -10, 10); + offsetX = float.Parse(listingStandard.TextEntryLabeled("X Offset: ", offsetX.ToString())); + offsetX = listingStandard.Slider(offsetX, -3, 3); - listingStandard.Label("Z Offset: " + offsetZ); - offsetZ = listingStandard.Slider(offsetZ, -10, 10); + offsetZ = float.Parse(listingStandard.TextEntryLabeled("X Offset: ", offsetZ.ToString())); + offsetZ = listingStandard.Slider(offsetZ, -3, 3); - listingStandard.Label("Rotation: " + rotation); + rotation = float.Parse(listingStandard.TextEntryLabeled("X Offset: ", rotation.ToString())); rotation = listingStandard.Slider(rotation, -180, 180); if(listingStandard.ButtonText("Reset All")) {