diff --git a/1.3/Assemblies/Rimworld-Animations.dll b/1.3/Assemblies/Rimworld-Animations.dll index d4b102e..835583c 100644 Binary files a/1.3/Assemblies/Rimworld-Animations.dll and b/1.3/Assemblies/Rimworld-Animations.dll differ diff --git a/1.3/Source/Comps/CompBodyAnimator.cs b/1.3/Source/Comps/CompBodyAnimator.cs index 3d0b8e8..9f5f95c 100644 --- a/1.3/Source/Comps/CompBodyAnimator.cs +++ b/1.3/Source/Comps/CompBodyAnimator.cs @@ -113,6 +113,8 @@ namespace Rimworld_Animations { } public void StartAnimation(AnimationDef anim, List actors, int actor, bool mirror = false, bool shiver = false, bool fastAnimForQuickie = false) { + actorsInCurrentAnimation = actors; + if (anim.actors.Count <= actor) { return;