Animation selection refactor, now accounts for interactiondef

This commit is contained in:
c0ffeeeeeeee 2021-01-30 10:25:46 -08:00
parent 150d93d549
commit 1d80bcb9ca
5 changed files with 115 additions and 147 deletions

View file

@ -14,6 +14,7 @@ namespace Rimworld_Animations {
public int animationTimeTicks = 0; //do not set manually
public bool sounds = false;
public List<rjw.xxx.rjwSextype> sexTypes;
public List<InteractionDef> interactionDefTypes = null;
public override void PostLoad() {
base.PostLoad();