mirror of
				https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
				synced 2024-08-15 00:43:45 +00:00 
			
		
		
		
	bodge
This commit is contained in:
		
							parent
							
								
									ef87e3892c
								
							
						
					
					
						commit
						17dd5b5ea5
					
				
					 2 changed files with 37 additions and 1 deletions
				
			
		
										
											Binary file not shown.
										
									
								
							| 
						 | 
					@ -28,7 +28,43 @@ namespace Rimworld_Animations {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
				headPositionInAnimation.y = loc.y;
 | 
									headPositionInAnimation.y = loc.y;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
				GenDraw.DrawMeshNowOrLater(mesh: graphic.MeshAt(rot: headRotInAnimation), loc: headPositionInAnimation, //+ (bodyAddon.alignWithHead ? headOffset : Vector3.zero) + v.RotatedBy(Mathf.Acos(Quaternion.Dot(Quaternion.identity, quat)) * 2f * 57.29578f),
 | 
					
 | 
				
			||||||
 | 
									Vector3 orassanv = Vector3.zero;
 | 
				
			||||||
 | 
									bool orassan = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
									if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan")
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
										orassan = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										if (bodyAddon.bodyPart.Contains("ear"))
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
										{
 | 
				
			||||||
 | 
											orassan = true;
 | 
				
			||||||
 | 
											Log.Message(bodyAddon.bodyPart);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
											orassanv = new Vector3(0, 0, 0.23f);
 | 
				
			||||||
 | 
											if (pawnAnimator.headFacing == Rot4.North)
 | 
				
			||||||
 | 
											{
 | 
				
			||||||
 | 
												orassanv.z -= 0.1f;
 | 
				
			||||||
 | 
											}
 | 
				
			||||||
 | 
											else if (pawnAnimator.headFacing == Rot4.East)
 | 
				
			||||||
 | 
											{
 | 
				
			||||||
 | 
												orassanv.x -= 0.12f;
 | 
				
			||||||
 | 
											}
 | 
				
			||||||
 | 
											else if (pawnAnimator.headFacing == Rot4.West)
 | 
				
			||||||
 | 
											{
 | 
				
			||||||
 | 
												orassanv.x = 0.12f;
 | 
				
			||||||
 | 
											}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
											orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
 | 
				
			||||||
 | 
										}
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
										
 | 
				
			||||||
 | 
										
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
									
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
									GenDraw.DrawMeshNowOrLater(mesh: graphic.MeshAt(rot: headRotInAnimation), loc: headPositionInAnimation + orassanv + (bodyAddon.alignWithHead && !orassan ? headOffset : Vector3.zero),// + v.RotatedBy(Mathf.Acos(Quaternion.Dot(Quaternion.identity, quat)) * 2f * 57.29578f),
 | 
				
			||||||
					quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * headQuatInAnimation, mat: graphic.MatAt(rot: pawnAnimator.headFacing), drawNow: drawNow);;
 | 
										quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * headQuatInAnimation, mat: graphic.MatAt(rot: pawnAnimator.headFacing), drawNow: drawNow);;
 | 
				
			||||||
			}
 | 
								}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue