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tweak
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@ -70,6 +70,11 @@ namespace Rimworld_Animations {
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orassanv.x = 0.12f;
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}
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else
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{
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orassanv.z -= 0.03f;
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}
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orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
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}
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}
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