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			@ -70,6 +70,11 @@ namespace Rimworld_Animations {
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							orassanv.x = 0.12f;
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						}
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						else
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                        {
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							orassanv.z -= 0.03f;
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                        }
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						orassanv = orassanv.RotatedBy(pawnAnimator.headAngle);
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					}
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				}
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