2020-04-09 00:43:01 +00:00
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using RimWorld;
|
|
|
|
|
using Verse;
|
|
|
|
|
using Verse.AI;
|
|
|
|
|
using System;
|
|
|
|
|
using rjw;
|
|
|
|
|
|
|
|
|
|
namespace Rimworld_Animations {
|
|
|
|
|
public class JobDriver_SexBaseRecieverLovedForAnimation : JobDriver_SexBaseReciever {
|
|
|
|
|
|
|
|
|
|
public readonly TargetIndex ipartner = TargetIndex.A;
|
|
|
|
|
public readonly TargetIndex ibed = TargetIndex.B;
|
|
|
|
|
|
|
|
|
|
protected override IEnumerable<Toil> MakeNewToils() {
|
|
|
|
|
setup_ticks();
|
|
|
|
|
parteners.Add(Partner);// add job starter, so this wont fail, before Initiator starts his job
|
|
|
|
|
//--Log.Message("[RJW]JobDriver_GettinLoved::MakeNewToils is called");
|
|
|
|
|
|
|
|
|
|
float partner_ability = xxx.get_sex_ability(Partner);
|
|
|
|
|
|
|
|
|
|
// More/less hearts based on partner ability.
|
|
|
|
|
if (partner_ability < 0.8f)
|
|
|
|
|
ticks_between_thrusts += 100;
|
|
|
|
|
else if (partner_ability > 2.0f)
|
|
|
|
|
ticks_between_thrusts -= 25;
|
|
|
|
|
|
|
|
|
|
// More/less hearts based on opinion.
|
|
|
|
|
if (pawn.relations.OpinionOf(Partner) < 0)
|
|
|
|
|
ticks_between_hearts += 50;
|
|
|
|
|
else if (pawn.relations.OpinionOf(Partner) > 60)
|
|
|
|
|
ticks_between_hearts -= 25;
|
|
|
|
|
|
|
|
|
|
this.FailOnDespawnedOrNull(ipartner);
|
|
|
|
|
this.FailOn(() => !Partner.health.capacities.CanBeAwake);
|
|
|
|
|
this.FailOn(() => pawn.Drafted);
|
|
|
|
|
this.KeepLyingDown(ibed);
|
|
|
|
|
yield return Toils_Reserve.Reserve(ipartner, 1, 0);
|
|
|
|
|
yield return Toils_Reserve.Reserve(ibed, Bed.SleepingSlotsCount, 0);
|
|
|
|
|
|
2020-04-17 04:22:26 +00:00
|
|
|
|
Toil get_loved = new Toil();
|
2020-04-09 00:43:01 +00:00
|
|
|
|
get_loved.FailOn(() => Partner.CurJobDef != DefDatabase<JobDef>.GetNamed("JoinInBedAnimation", true));
|
|
|
|
|
get_loved.defaultCompleteMode = ToilCompleteMode.Never;
|
|
|
|
|
get_loved.socialMode = RandomSocialMode.Off;
|
2020-04-26 15:03:57 +00:00
|
|
|
|
get_loved.handlingFacing = true;
|
2020-04-09 00:43:01 +00:00
|
|
|
|
get_loved.AddPreTickAction(delegate {
|
|
|
|
|
if (pawn.IsHashIntervalTick(ticks_between_hearts))
|
|
|
|
|
MoteMaker.ThrowMetaIcon(pawn.Position, pawn.Map, ThingDefOf.Mote_Heart);
|
|
|
|
|
});
|
|
|
|
|
get_loved.AddFinishAction(delegate {
|
|
|
|
|
if (xxx.is_human(pawn))
|
|
|
|
|
pawn.Drawer.renderer.graphics.ResolveApparelGraphics();
|
|
|
|
|
});
|
|
|
|
|
yield return get_loved;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|