2020-04-09 00:43:01 +00:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Linq;
|
|
|
|
|
using System.Text;
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
using Verse;
|
|
|
|
|
|
|
|
|
|
namespace Rimworld_Animations {
|
|
|
|
|
public class PawnKeyframe : Keyframe
|
|
|
|
|
{
|
|
|
|
|
public float? bodyAngle;
|
|
|
|
|
public float? headAngle;
|
|
|
|
|
|
2020-04-29 03:42:53 +00:00
|
|
|
|
public float? genitalAngle;
|
|
|
|
|
|
2020-04-09 00:43:01 +00:00
|
|
|
|
public float? bodyOffsetZ;
|
|
|
|
|
public float? bodyOffsetX;
|
|
|
|
|
|
|
|
|
|
public float? headBob;
|
|
|
|
|
//todo: add headOffsets l/r?
|
|
|
|
|
|
|
|
|
|
public int? bodyFacing;
|
|
|
|
|
public int? headFacing;
|
|
|
|
|
|
|
|
|
|
public string soundEffect;
|
2020-04-21 03:07:15 +00:00
|
|
|
|
public bool? quiver;
|
2020-04-09 00:43:01 +00:00
|
|
|
|
|
|
|
|
|
public float? atTick;
|
|
|
|
|
}
|
|
|
|
|
}
|