mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
373 lines
14 KiB
XML
373 lines
14 KiB
XML
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<Rimworld_Animations.AnimationDef>
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<defName>Missionary</defName>
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<label>missionary</label>
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<sounds>true</sounds>
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<sexTypes>
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<li>Vaginal</li>
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<li>Anal</li>
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</sexTypes>
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<actors>
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<li>
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<!--each type cooresponds to an animation clip in each animationStage-->
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<defNames>
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<li>Human</li>
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</defNames>
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<isFucked>true</isFucked>
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<bodyTypeOffset>
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<Thin>(0.1, 0.1)</Thin>
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</bodyTypeOffset>
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</li>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<isFucking>true</isFucking>
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<initiator>true</initiator>
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<bodyTypeOffset>
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<Hulk>(0, 0.2)</Hulk>
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</bodyTypeOffset>
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</li>
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</actors>
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<animationStages>
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<li>
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<stageName>Slow_Insert</stageName>
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<isLooping>false</isLooping>
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<playTimeTicks>181</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<tickDuration>120</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-77.76135</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.00123929977</bodyOffsetZ>
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<bodyOffsetX>-0.288235933</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>60</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-85.3898849</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.0254950486</bodyOffsetZ>
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<bodyOffsetX>-0.30147323</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-77.78256</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.0254950486</bodyOffsetZ>
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<bodyOffsetX>-0.30147323</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>120</tickDuration>
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<bodyAngle>-8.415361</bodyAngle>
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<headAngle>-24.7466831</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.275328381</bodyOffsetZ>
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<bodyOffsetX>0.5114879</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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<li>
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<tickDuration>60</tickDuration>
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<bodyAngle>11.5036926</bodyAngle>
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<headAngle>-10.2523956</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.226816757</bodyOffsetZ>
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<bodyOffsetX>0.3989886</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<soundEffect>Slimy</soundEffect>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>3.36438</bodyAngle>
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<headAngle>-18.3917084</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.233432038</bodyOffsetZ>
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<bodyOffsetX>0.4034014</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Breathing</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>182</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<tickDuration>45</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-77.78256</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.0254950486</bodyOffsetZ>
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<bodyOffsetX>-0.30147323</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>45</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-77.78256</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.0254950486</bodyOffsetZ>
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<bodyOffsetX>-0.33147323</bodyOffsetX>
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<headBob>-0.03</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-77.78256</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.0254950486</bodyOffsetZ>
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<bodyOffsetX>-0.30147323</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>45</tickDuration>
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<bodyAngle>3.36438</bodyAngle>
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<headAngle>-18.3917084</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.233432038</bodyOffsetZ>
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<bodyOffsetX>0.4034014</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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<li>
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<tickDuration>45</tickDuration>
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<bodyAngle>3.36438</bodyAngle>
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<headAngle>-18.3917084</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.273432038</bodyOffsetZ>
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<bodyOffsetX>0.4034014</bodyOffsetX>
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<headBob>-0.03</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>3.36438</bodyAngle>
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<headAngle>-18.3917084</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.233432038</bodyOffsetZ>
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<bodyOffsetX>0.4034014</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Slow_Fuck_Start</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks></playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<tickDuration>60</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-77.78256</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.0254950486</bodyOffsetZ>
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<bodyOffsetX>-0.30147323</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-72.1512451</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.025494989</bodyOffsetZ>
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<bodyOffsetX>-0.29485938</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>60</tickDuration>
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<bodyAngle>3.36438</bodyAngle>
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<headAngle>-18.3917084</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.233432038</bodyOffsetZ>
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<bodyOffsetX>0.4034014</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>-5.439103</bodyAngle>
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<headAngle>-18.591362</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.253895342</bodyOffsetZ>
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<bodyOffsetX>0.5181109</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Slow_Fuck</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>1212</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<keyframes>
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<li>
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<tickDuration>30</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-72.1512451</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.025494989</bodyOffsetZ>
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<bodyOffsetX>-0.29485938</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>5</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-67.51352</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.025494989</bodyOffsetZ>
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<bodyOffsetX>-0.279417485</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>60</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-67.51352</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.025494989</bodyOffsetZ>
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<bodyOffsetX>-0.339417485</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>-82.7437439</bodyAngle>
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<headAngle>-72.1512451</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.025494989</bodyOffsetZ>
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<bodyOffsetX>-0.29485938</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>30</tickDuration>
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<bodyAngle>-5.439103</bodyAngle>
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<headAngle>-18.591362</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.253895342</bodyOffsetZ>
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<bodyOffsetX>0.5181109</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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<li>
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<tickDuration>5</tickDuration>
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<bodyAngle>12.3350525</bodyAngle>
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<headAngle>-14.779211</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.2605105</bodyOffsetZ>
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<bodyOffsetX>0.449729085</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<soundEffect>Fuck</soundEffect>
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</li>
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<li>
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<tickDuration>60</tickDuration>
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<bodyAngle>12.3350525</bodyAngle>
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<headAngle>-14.779211</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.2605105</bodyOffsetZ>
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<bodyOffsetX>0.389729085</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>-5.439103</bodyAngle>
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<headAngle>-18.591362</headAngle>
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<genitalAngle>0</genitalAngle>
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<bodyOffsetZ>0.253895342</bodyOffsetZ>
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<bodyOffsetX>0.5181109</bodyOffsetX>
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<headBob>0</headBob>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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</animationStages>
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</Rimworld_Animations.AnimationDef>
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</Defs>
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