2020-04-18 16:49:03 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2020-04-28 03:34:30 +00:00
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using UnityEngine;
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2020-04-18 16:49:03 +00:00
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namespace Rimworld_Animations {
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public class AlienRaceOffset {
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public string defName;
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2020-04-28 03:34:30 +00:00
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public Vector2 offset;
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2020-04-18 16:49:03 +00:00
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}
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}
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