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https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
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29 lines
768 B
C#
29 lines
768 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using HarmonyLib;
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using RimWorld;
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using Verse;
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using rjw;
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using Verse.AI;
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namespace Rimworld_Animations {
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[HarmonyPatch(typeof(JobGiver_DoLovin), "TryGiveJob")]
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public static class HarmonyPatch_DoLovinAnimationPatch {
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public static void Postfix(ref Pawn pawn, ref Job __result) {
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if(__result != null) {
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RestUtility.WakeUp(pawn);
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Pawn partnerInMyBed = LovePartnerRelationUtility.GetPartnerInMyBed(pawn);
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__result = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("JoinInBedAnimation", true), partnerInMyBed, partnerInMyBed.CurrentBed());
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}
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}
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}
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}
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