rimworld-animations/1.3/Source/Animations/Keyframes/ThingKeyframe.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Rimworld_Animations {
public class ThingKeyframe : Keyframe
{
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public float? positionX;
public float? positionZ;
public float? rotation;
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}
}