rimworld-animations-patch_m.../Defs/AnimationDefs/Animations_foreplay.xml
AbstractConcept 8e6918ae70 First commit
2022-09-09 20:22:08 -05:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<Rimworld_Animations.AnimationDef>
<defName>KissMakeout</defName>
<label>making out with TargetA.</label>
<sexTypes>
<li>Oral</li>
</sexTypes>
<sounds>true</sounds>
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<requiredGenitals>
<li>Mouth</li>
</requiredGenitals>
</li>
<li>
<defNames>
<li>Human</li>
</defNames>
<requiredGenitals>
<li>Mouth</li>
</requiredGenitals>
<initiator>true</initiator>
</li>
</actors>
<animationStages>
<li>
<stageName>Embrace</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>101</playTimeTicks>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<bodyAngle>-2.944619</bodyAngle>
<headAngle>-9.630737</headAngle>
<headBob>-0.0299702063</headBob>
<bodyOffsetX>-0.219330385</bodyOffsetX>
<bodyOffsetZ>-0.0280078556</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>39</tickDuration>
</li>
<li>
<bodyAngle>-2.944619</bodyAngle>
<headAngle>-3.38927</headAngle>
<headBob>-0.009830201</headBob>
<bodyOffsetX>-0.219330385</bodyOffsetX>
<bodyOffsetZ>-0.0280078556</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>1</tickDuration>
</li>
<li>
<soundEffect>Kiss</soundEffect>
<bodyAngle>-2.944619</bodyAngle>
<headAngle>-2.848157</headAngle>
<headBob>-0.008845112</headBob>
<bodyOffsetX>-0.219330385</bodyOffsetX>
<bodyOffsetZ>-0.0280078556</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>19</tickDuration>
</li>
<li>
<bodyAngle>-2.944619</bodyAngle>
<headAngle>-2.848157</headAngle>
<headBob>-0.008845112</headBob>
<bodyOffsetX>-0.219330385</bodyOffsetX>
<bodyOffsetZ>-0.0280078556</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>1</tickDuration>
</li>
<li>
<bodyAngle>-2.944619</bodyAngle>
<headAngle>-2.848157</headAngle>
<headBob>-0.008845112</headBob>
<bodyOffsetX>-0.219330385</bodyOffsetX>
<bodyOffsetZ>-0.0280078556</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>40</tickDuration>
</li>
<li>
<bodyAngle>8.577515</bodyAngle>
<headAngle>13.3852539</headAngle>
<headBob>-0.0198105164</headBob>
<bodyOffsetX>-0.0622952171</bodyOffsetX>
<bodyOffsetZ>-0.0541803837</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>1</tickDuration>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<bodyAngle>1.0335083</bodyAngle>
<headAngle>-2.009011</headAngle>
<headBob>-0.009440955</headBob>
<bodyOffsetX>0.3249118</bodyOffsetX>
<bodyOffsetZ>-0.07492306</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>39</tickDuration>
</li>
<li>
<bodyAngle>1.0335083</bodyAngle>
<headAngle>-2.009011</headAngle>
<headBob>-0.009440955</headBob>
<bodyOffsetX>0.3249118</bodyOffsetX>
<bodyOffsetZ>-0.07492306</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>1</tickDuration>
</li>
<li>
<bodyAngle>1.0335083</bodyAngle>
<headAngle>-2.009011</headAngle>
<headBob>-0.009440955</headBob>
<bodyOffsetX>0.3249118</bodyOffsetX>
<bodyOffsetZ>-0.07492306</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>19</tickDuration>
</li>
<li>
<bodyAngle>1.0335083</bodyAngle>
<headAngle>-12.600172</headAngle>
<headBob>0.0292207245</headBob>
<bodyOffsetX>0.3249118</bodyOffsetX>
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<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>1</tickDuration>
</li>
<li>
<bodyAngle>1.0335083</bodyAngle>
<headAngle>-13.0572</headAngle>
<headBob>0.031393975</headBob>
<bodyOffsetX>0.3249118</bodyOffsetX>
<bodyOffsetZ>-0.07492306</bodyOffsetZ>
<headFacing>0</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>40</tickDuration>
</li>
<li>
<bodyAngle>-11.6111374</bodyAngle>
<headAngle>-22.1977558</headAngle>
<headBob>0.009222838</headBob>
<bodyOffsetX>0.136469573</bodyOffsetX>
<bodyOffsetZ>-0.069688566</bodyOffsetZ>
<headFacing>0</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>1</tickDuration>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Makeout</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>606</playTimeTicks>
<playTimeTicksQuick>404</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<bodyAngle>8.577515</bodyAngle>
<headAngle>13.3852539</headAngle>
<headBob>-0.0198105164</headBob>
<bodyOffsetX>-0.0622952171</bodyOffsetX>
<bodyOffsetZ>-0.0541803837</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>25</tickDuration>
</li>
<li>
<bodyAngle>8.585175</bodyAngle>
<headAngle>2.59625244</headAngle>
<headBob>-0.0352121554</headBob>
<bodyOffsetX>-0.05967797</bodyOffsetX>
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<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>25</tickDuration>
</li>
<li>
<bodyAngle>6.897461</bodyAngle>
<headAngle>27.5414124</headAngle>
<headBob>-0.0262919981</headBob>
<bodyOffsetX>-0.077998735</bodyOffsetX>
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<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>28</tickDuration>
</li>
<li>
<soundEffect>Kiss</soundEffect>
<bodyAngle>12.8721313</bodyAngle>
<headAngle>17.073822</headAngle>
<headBob>-0.0224302262</headBob>
<bodyOffsetX>-0.0587357469</bodyOffsetX>
<bodyOffsetZ>-0.04957402</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>22</tickDuration>
</li>
<li>
<bodyAngle>8.577515</bodyAngle>
<headAngle>13.3852539</headAngle>
<headBob>-0.0198105164</headBob>
<bodyOffsetX>-0.0622952171</bodyOffsetX>
<bodyOffsetZ>-0.0541803837</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>1</bodyFacing>
<tickDuration>1</tickDuration>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<bodyAngle>-11.6111374</bodyAngle>
<headAngle>-22.1977558</headAngle>
<headBob>0.009222838</headBob>
<bodyOffsetX>0.136469573</bodyOffsetX>
<bodyOffsetZ>-0.069688566</bodyOffsetZ>
<headFacing>0</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>25</tickDuration>
</li>
<li>
<bodyAngle>-10.04541</bodyAngle>
<headAngle>-22.0435982</headAngle>
<headBob>0.000256710278</headBob>
<bodyOffsetX>0.128617823</bodyOffsetX>
<bodyOffsetZ>-0.06707131</bodyOffsetZ>
<headFacing>0</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>25</tickDuration>
</li>
<li>
<bodyAngle>-11.89342</bodyAngle>
<headAngle>-35.6123543</headAngle>
<headBob>1.58759831E-05</headBob>
<bodyOffsetX>0.141704082</bodyOffsetX>
<bodyOffsetZ>-0.06445406</bodyOffsetZ>
<headFacing>0</headFacing>
<bodyFacing>3</bodyFacing>
<tickDuration>28</tickDuration>
</li>
<li>
<bodyAngle>-11.1554832</bodyAngle>
<headAngle>-35.6123543</headAngle>
<headBob>-0.00542642828</headBob>
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</li>
<li>
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<tickDuration>1</tickDuration>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Release</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>101</playTimeTicks>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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<headAngle>13.3852539</headAngle>
<headBob>-0.0198105164</headBob>
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</li>
<li>
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<li>
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</li>
<li>
<soundEffect>Kiss</soundEffect>
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<headAngle>-2.848157</headAngle>
<headBob>-0.008845112</headBob>
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</li>
<li>
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</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
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</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
<Rimworld_Animations.AnimationDef>
<defName>MutualMasturbation</defName>
<label>masturbating with TargetA.</label>
<sexTypes>
<li>MutualMasturbation</li>
</sexTypes>
<sounds>true</sounds>
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<requiredGenitals>
<li>Mouth</li>
<li>OneHand</li>
</requiredGenitals>
<controlGenitalAngle>true</controlGenitalAngle>
</li>
<li>
<defNames>
<li>Human</li>
</defNames>
<requiredGenitals>
<li>Mouth</li>
<li>OneHand</li>
</requiredGenitals>
<initiator>true</initiator>
<controlGenitalAngle>true</controlGenitalAngle>
</li>
</actors>
<animationStages>
<li>
<stageName>Start</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>401</playTimeTicks>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
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