rimworld-animations-patch_m.../Defs/AnimationDefs/Animation_threesome_sandwich.xml
AbstractConcept f089b94044 v 1.2.2
2022-09-30 18:34:08 -05:00

1305 lines
No EOL
49 KiB
XML

<?xml version="1.0"?>
<Defs>
<Rimworld_Animations.AnimationDef>
<defName>threesome_sandwich</defName>
<label>participating in a threesome.</label>
<sounds>true</sounds>
<sexTypes>
<li>Vaginal</li>
<li>Anal</li>
</sexTypes>
<interactionDefTypes>
<li>AnalSex</li>
<li>VaginalSex</li>
</interactionDefTypes>
<actors>
<li>
<defNames>
<li>Human</li>
</defNames>
<bodyTypeOffset>
<Male>(0, 0)</Male>
<Thin>(0, -0.1)</Thin>
<Hulk>(0.2, 0)</Hulk>
<Fat>(0, -0.1)</Fat>
</bodyTypeOffset>
<initiator>true</initiator>
<isFucked>true</isFucked>
</li>
<li>
<defNames>
<li>Human</li>
</defNames>
<bodyTypeOffset>
<Male>(0, 0)</Male>
<Female>(0, 0.02)</Female>
<Thin>(0, -0.05)</Thin>
<Hulk>(0.2, 0.05)</Hulk>
<Fat>(0, 0.22)</Fat>
</bodyTypeOffset>
<initiator>true</initiator>
<isFucked>true</isFucked>
</li>
<li>
<defNames>
<li>Human</li>
</defNames>
<bodyTypeOffset>
<Male>(0, 0)</Male>
<Female>(0, 0.04)</Female>
<Thin>(0.075, 0)</Thin>
<Hulk>(-0.03, 0.2)</Hulk>
<Fat>(-0.22, 0.05)</Fat>
</bodyTypeOffset>
<initiator>true</initiator>
<controlGenitalAngle>true</controlGenitalAngle>
<isFucking>true</isFucking>
</li>
</actors>
<animationStages>
<li>
<stageName>Start</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>450</playTimeTicks>
<playTimeTicksQuick>-1</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>197</tickDuration>
<bodyAngle>91.70703</bodyAngle>
<headAngle>73.69141</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5363228</bodyOffsetX>
<bodyOffsetZ>0.07183241</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>91.70703</bodyAngle>
<headAngle>73.69141</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5363228</bodyOffsetX>
<bodyOffsetZ>0.07183241</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>91.70703</bodyAngle>
<headAngle>73.69141</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5363228</bodyOffsetX>
<bodyOffsetZ>0.07183241</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>3</bodyFacing>
</li>
<li>
<tickDuration>22</tickDuration>
<bodyAngle>91.70703</bodyAngle>
<headAngle>90</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5363228</bodyOffsetX>
<bodyOffsetZ>0.06813855</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>2</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>91.70703</bodyAngle>
<headAngle>90</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5363228</bodyOffsetX>
<bodyOffsetZ>0.06813855</bodyOffsetZ>
<headFacing>2</headFacing>
<bodyFacing>2</bodyFacing>
</li>
<li>
<tickDuration>208</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>49</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.9119424</bodyOffsetX>
<bodyOffsetZ>0.5005034</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>34</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.9119424</bodyOffsetX>
<bodyOffsetZ>0.5005034</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>30</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>20.8763351</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.9119424</bodyOffsetX>
<bodyOffsetZ>0.5005034</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>36</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.9119424</bodyOffsetX>
<bodyOffsetZ>0.5005034</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>48</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.9119424</bodyOffsetX>
<bodyOffsetZ>0.5005034</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>82</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.204245165</bodyOffsetX>
<bodyOffsetZ>0.496527582</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>51</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.204245165</bodyOffsetX>
<bodyOffsetZ>0.496527582</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>119</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>149</tickDuration>
<bodyAngle>16.63095</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.136074975</bodyOffsetX>
<bodyOffsetZ>0.3983891</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>48</tickDuration>
<bodyAngle>16.63095</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.136074975</bodyOffsetX>
<bodyOffsetZ>0.3983891</bodyOffsetZ>
<headFacing>3</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>152</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.8040139</bodyOffsetX>
<bodyOffsetZ>0.422244042</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>34</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.8040139</bodyOffsetX>
<bodyOffsetZ>0.422244042</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>33</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.216691211</bodyOffsetX>
<bodyOffsetZ>0.4111625</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>33</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.154846326</bodyOffsetX>
<bodyOffsetZ>0.5305851</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>SlowTop</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>610</playTimeTicks>
<playTimeTicksQuick>366</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>28</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>32</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>28</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>32</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>28</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>32</tickDuration>
<soundEffect>Sex</soundEffect>
<bodyAngle>-15</bodyAngle>
<headAngle>-5</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>TransitionToBottom</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>61</playTimeTicks>
<playTimeTicksQuick>-1</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>19</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>21</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>19</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>21</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>19</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>21</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.208333328</bodyOffsetX>
<bodyOffsetZ>0.5208333</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.208333328</bodyOffsetX>
<bodyOffsetZ>0.204166666</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.074</bodyOffsetX>
<bodyOffsetZ>0.205</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>SlowBottom</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>610</playTimeTicks>
<playTimeTicksQuick>366</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>28</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.521</bodyOffsetX>
<bodyOffsetZ>-0.052</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>32</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>14.5666809</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>-0.0559556969</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>28</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>32</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>21.0732727</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>28</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.074</bodyOffsetX>
<bodyOffsetZ>0.205</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>32</tickDuration>
<soundEffect>Sex</soundEffect>
<bodyAngle>-8.971</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.074</bodyOffsetX>
<bodyOffsetZ>0.205</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.074</bodyOffsetX>
<bodyOffsetZ>0.205</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>TransitionToTop</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>61</playTimeTicks>
<playTimeTicksQuick>-1</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.074</bodyOffsetX>
<bodyOffsetZ>0.205</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.208333328</bodyOffsetX>
<bodyOffsetZ>0.204166666</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>20</tickDuration>
<bodyAngle>-0</bodyAngle>
<headAngle>-0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.208333328</bodyOffsetX>
<bodyOffsetZ>0.5208333</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>FastTop</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>576</playTimeTicks>
<playTimeTicksQuick>384</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<soundEffect>Sex</soundEffect>
<bodyAngle>-15.7</bodyAngle>
<headAngle>-6.127</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
<li>
<stageName>Cum</stageName>
<stageIndex>0</stageIndex>
<playTimeTicks>456</playTimeTicks>
<playTimeTicksQuick>304</playTimeTicksQuick>
<isLooping>true</isLooping>
<animationClips>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>Pawn</layer>
<keyframes>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>57</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>19.38095</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>70</bodyAngle>
<headAngle>27</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>-0.0520833321</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>PawnUnused</layer>
<keyframes>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>57</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<quiver>true</quiver>
</li>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>20.35019</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5625</bodyOffsetX>
<bodyOffsetZ>0.2681614</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>65</bodyAngle>
<headAngle>31</headAngle>
<headBob>0</headBob>
<bodyOffsetX>0.5208333</bodyOffsetX>
<bodyOffsetZ>0.260416657</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
</li>
</keyframes>
</li>
<li Class="Rimworld_Animations.PawnAnimationClip">
<layer>LayingPawn</layer>
<keyframes>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<soundEffect>Sex</soundEffect>
<bodyAngle>-15.7</bodyAngle>
<headAngle>-6.127</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<soundEffect>Sex</soundEffect>
<bodyAngle>-15.7</bodyAngle>
<headAngle>-6.127</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<soundEffect>Sex</soundEffect>
<bodyAngle>-15.7</bodyAngle>
<headAngle>-6.127</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>12</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>57</tickDuration>
<soundEffect>Cum</soundEffect>
<bodyAngle>-15.7</bodyAngle>
<headAngle>-6.127</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
<quiver>false</quiver>
</li>
<li>
<tickDuration>11</tickDuration>
<bodyAngle>-15.7</bodyAngle>
<headAngle>-6.127</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
<li>
<tickDuration>1</tickDuration>
<bodyAngle>16.631</bodyAngle>
<headAngle>0</headAngle>
<headBob>0</headBob>
<bodyOffsetX>-0.063</bodyOffsetX>
<bodyOffsetZ>0.542</bodyOffsetZ>
<headFacing>1</headFacing>
<bodyFacing>1</bodyFacing>
<genitalAngle>34</genitalAngle>
</li>
</keyframes>
</li>
</animationClips>
</li>
</animationStages>
</Rimworld_Animations.AnimationDef>
</Defs>