using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using HarmonyLib; using System.Reflection; using rjw; namespace Rimworld_Animations_Patch { [StaticConstructorOnStartup] public static class Harmony_PatchAll { static Harmony_PatchAll() { Harmony harmony = new Harmony("Rimworld_Animations_Patch"); harmony.PatchAll(Assembly.GetExecutingAssembly()); Quirk voyeur = new Quirk("Voyeur", "VoyeurQuirk", null, null); if (Quirk.All.Contains(voyeur) == false) { Quirk.All.Add(voyeur); } } } }