using System.Collections.Generic; using System.Linq; using UnityEngine; using Verse; using Verse.AI; using Verse.AI.Group; using RimWorld; using rjw; using Rimworld_Animations; using HarmonyLib; namespace Rimworld_Animations_Patch { public static class PawnExtension { public static bool IsInBed(this Pawn pawn, out Building bed) { bed = pawn.Position.GetThingList(pawn.Map).FirstOrDefault(x => x is Building_Bed) as Building; return bed != null; } public static bool IsSeated(this Pawn pawn, out Building seat) { seat = pawn.Position.GetThingList(pawn.Map).FirstOrDefault(x => x is Building && x.def.building.isSittable) as Building; return seat != null; } public static bool IsHavingSex(this Pawn pawn) { if (pawn?.jobs?.curDriver == null || pawn.Dead || pawn.jobs.curDriver is JobDriver_Sex == false) { return false; } JobDriver_Sex jobdriver = pawn.jobs.curDriver as JobDriver_Sex; return jobdriver.Partner != null && jobdriver.Partner != pawn; } public static bool IsMasturbating(this Pawn pawn) { if (pawn?.jobs?.curDriver == null || pawn.Dead || pawn.jobs.curDriver is JobDriver_Sex == false) { return false; } JobDriver_Sex jobdriver = pawn.jobs.curDriver as JobDriver_Sex; return jobdriver.Partner == null || jobdriver.Partner == pawn || (jobdriver.Partner is Pawn) == false; } public static Pawn GetSexInitiator(this Pawn pawn) { if (pawn?.jobs?.curDriver != null && pawn.Dead == false && pawn.jobs.curDriver is JobDriver_SexBaseInitiator) { return pawn; } JobDriver_SexBaseReciever jobDriver = pawn.jobs.curDriver as JobDriver_SexBaseReciever; if (jobDriver?.Partner?.jobs?.curDriver != null && jobDriver.Partner.Dead == false && jobDriver.Partner.jobs.curDriver is JobDriver_SexBaseInitiator) { return jobDriver.Partner; } return null; } public static Pawn GetSexReceiver(this Pawn pawn) { if (pawn.jobs.curDriver is JobDriver_SexBaseReciever) { return pawn; } JobDriver_SexBaseInitiator jobDriver = pawn.jobs.curDriver as JobDriver_SexBaseInitiator; if (jobDriver?.Partner?.jobs?.curDriver != null && jobDriver.Partner.Dead == false && jobDriver.Partner.jobs.curDriver is JobDriver_SexBaseReciever) { return jobDriver.Partner; } return null; } public static Pawn GetSexPartner(this Pawn pawn) { return (pawn.jobs.curDriver as JobDriver_Sex)?.Partner; } public static List GetAllSexParticipants(this Pawn pawn) { List participants = new List(); if (pawn?.jobs?.curDriver == null || (pawn.jobs.curDriver is JobDriver_Sex) == false) { return participants; } if (pawn.GetSexReceiver() != null) { List partners = (pawn.GetSexReceiver().jobs.curDriver as JobDriver_SexBaseReciever).parteners; if (partners != null) { foreach (Pawn partner in partners) { if (partner != null) { participants = partners; break; } } } } if (pawn.GetSexInitiator() != null) { Pawn partner = (pawn.GetSexInitiator().jobs.curDriver as JobDriver_SexBaseInitiator).Partner; if (partner != null && partner.Dead == false) { participants.AddDistinct(partner); } } participants.AddDistinct(pawn); // Sort participants according to actorID, if they have one Dictionary _participants = new Dictionary(); int c = 99; foreach (Pawn participant in participants) { ActorAnimationData data = pawn.GetAnimationData(); if (data != null) { int idx = data.actorID; if (_participants.ContainsKey(data.actorID)) { DebugMode.Message("ERROR: Somehow you ended up with two actors with the same actorID"); idx = ++c; } _participants.Add(idx, participant); } else { _participants.Add(++c, participant); } } participants = _participants.Values.ToList(); //ActorAnimationData data = pawn.GetAnimationData(); //if (data != null) //participants.SortBy(x => x.GetAnimationData() != null ? x.GetAnimationData().actorID : participants.IndexOf(x)); return participants; } public static ActorAnimationData GetAnimationData(this Pawn pawn) { if (pawn.TryGetComp() == null) return null; if (pawn.TryGetComp().isAnimating == false) return null; AnimationDef animationDef = (AnimationDef)AccessTools.Field(typeof(CompBodyAnimator), "anim").GetValue(pawn.TryGetComp()); int actorID = (int)AccessTools.Field(typeof(CompBodyAnimator), "actor").GetValue(pawn.TryGetComp()); int currentStage = (int)AccessTools.Field(typeof(CompBodyAnimator), "curStage").GetValue(pawn.TryGetComp()); int stageTicks = (int)AccessTools.Field(typeof(CompBodyAnimator), "stageTicks").GetValue(pawn.TryGetComp()); Rot4 actorFacing = (Rot4)AccessTools.Field(typeof(CompBodyAnimator), "bodyFacing").GetValue(pawn.TryGetComp()); bool isMirrored = pawn.TryGetComp().Mirror; return new ActorAnimationData(animationDef, actorID, currentStage, stageTicks, actorFacing, isMirrored); } } }