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v 2.0.4
- Fixed a bug that was causing body parts to render over clothes
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10 changed files with 6 additions and 26 deletions
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@ -1,3 +1,6 @@
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Change log v 2.0.4
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- Fixed a bug that was causing body parts to render over clothes
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Change log v 2.0.3
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- Fixed a bug that was causing alien addons to not render when pawns were wearing apparel
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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<version>2.0.3</version>
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<version>2.0.4</version>
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<downloadUri>https://gitgud.io/AbstractConcept/rimworld-animations-patch</downloadUri>
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</Manifest>
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@ -18,14 +18,6 @@
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</match>
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</li>
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<!-- Hiding these bodyparts is now handled by code -->
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<li Class="PatchOperationConditional">
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<xpath>Defs/ThingDef/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="Anus"]/hiddenUnderApparelFor</xpath>
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<match Class="PatchOperationRemove">
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<xpath>Defs/ThingDef/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="Anus"]/hiddenUnderApparelFor</xpath>
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</match>
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</li>
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</operations>
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</match>
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</Operation>
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@ -6,21 +6,6 @@
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</mods>
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<match Class="PatchOperationSequence">
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<operations>
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<!-- Hiding these bodyparts is now handled by code -->
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<li Class="PatchOperationConditional">
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<xpath>Defs/ThingDef/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="Genitals"]/hiddenUnderApparelFor</xpath>
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<match Class="PatchOperationRemove">
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<xpath>Defs/ThingDef/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="Genitals"]/hiddenUnderApparelFor</xpath>
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</match>
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</li>
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<li Class="PatchOperationConditional">
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<xpath>Defs/ThingDef/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="Chest"]/hiddenUnderApparelFor</xpath>
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<match Class="PatchOperationRemove">
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<xpath>Defs/ThingDef/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="Chest"]/hiddenUnderApparelFor</xpath>
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</match>
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</li>
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<!-- Changes the layering of belly graphics so they are rendered first -->
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<li Class="PatchOperationConditional">
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@ -183,7 +183,7 @@ namespace Rimworld_Animations_Patch
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return 1f;
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}
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private static Dictionary<string, Vector3> raceSpecifocChildMultipliers = new Dictionary<string, Vector3>()
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private static Dictionary<string, Vector3> raceSpecificChildMultipliers = new Dictionary<string, Vector3>()
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{
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{ "Alien_Orassan", new Vector3(1.4f, 1.4f, 1.4f) },
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{ "Alien_Cutebold", new Vector3(1.2f, 1f, 1f) },
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@ -194,7 +194,7 @@ namespace Rimworld_Animations_Patch
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{
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Vector2 multiplierVector = new Vector2();
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if (GetBodySize(pawn) == 1f || raceSpecifocChildMultipliers.TryGetValue(pawn.def.defName, out Vector3 raceVector) == false)
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if (GetBodySize(pawn) == 1f || raceSpecificChildMultipliers.TryGetValue(pawn.def.defName, out Vector3 raceVector) == false)
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{ raceVector = new Vector3(1f, 1f, 1f); }
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if (bodypart?.defName == "tail" || bodypart?.defName == "Tail")
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