mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
47 lines
No EOL
1.6 KiB
C#
47 lines
No EOL
1.6 KiB
C#
using JetBrains.Annotations;
|
|
using UnityEngine;
|
|
#if TEST_FRAMEWORK
|
|
using UnityEditor;
|
|
using UnityEditor.TestTools.TestRunner.Api;
|
|
#endif
|
|
|
|
namespace Packages.Rider.Editor.UnitTesting
|
|
{
|
|
public static class RiderTestRunner
|
|
{
|
|
#if TEST_FRAMEWORK
|
|
private static readonly TestsCallback Callback = ScriptableObject.CreateInstance<TestsCallback>();
|
|
#endif
|
|
[UsedImplicitly]
|
|
public static void RunTests(int testMode, string[] assemblyNames, string[] testNames, string[] categoryNames, string[] groupNames, int? buildTarget)
|
|
{
|
|
#if !TEST_FRAMEWORK
|
|
Debug.LogError("Update Test Framework package to v.1.1.1+ to run tests from Rider.");
|
|
#else
|
|
CallbackData.instance.isRider = true;
|
|
|
|
var api = ScriptableObject.CreateInstance<TestRunnerApi>();
|
|
var settings = new ExecutionSettings();
|
|
var filter = new Filter
|
|
{
|
|
assemblyNames = assemblyNames,
|
|
testNames = testNames,
|
|
categoryNames = categoryNames,
|
|
groupNames = groupNames,
|
|
targetPlatform = (BuildTarget?) buildTarget
|
|
};
|
|
|
|
if (testMode > 0) // for future use - test-framework would allow running both Edit and Play test at once
|
|
filter.testMode = (TestMode) testMode;
|
|
|
|
settings.filters = new []{
|
|
filter
|
|
};
|
|
api.Execute(settings);
|
|
|
|
api.UnregisterCallbacks(Callback); // avoid multiple registrations
|
|
api.RegisterCallbacks(Callback); // This can be used to receive information about when the test suite and individual tests starts and stops. Provide this with a scriptable object implementing ICallbacks
|
|
#endif
|
|
}
|
|
}
|
|
} |