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https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
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24 lines
815 B
C#
24 lines
815 B
C#
using System;
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using System.Linq;
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using UnityEditor.Compilation;
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using UnityEditor.TestTools.TestRunner.Api;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
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{
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[InitializeOnLoad]
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internal static class UnityTestProtocolStarter
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{
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static UnityTestProtocolStarter()
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{
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var commandLineArgs = Environment.GetCommandLineArgs();
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if (commandLineArgs.Contains("-automated") && commandLineArgs.Contains("-runTests")) // wanna have it only for utr run
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{
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var api = ScriptableObject.CreateInstance<TestRunnerApi>();
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var listener = ScriptableObject.CreateInstance<UnityTestProtocolListener>();
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api.RegisterCallbacks(listener);
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}
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}
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}
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}
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