mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
23 lines
1.1 KiB
C#
23 lines
1.1 KiB
C#
using System.Text;
|
|
|
|
namespace UnityEditor.TestTools.TestRunner
|
|
{
|
|
internal class PlayerLauncherBuildOptions
|
|
{
|
|
public BuildPlayerOptions BuildPlayerOptions;
|
|
public string PlayerDirectory;
|
|
|
|
public override string ToString()
|
|
{
|
|
var str = new StringBuilder();
|
|
str.AppendLine("locationPathName = " + BuildPlayerOptions.locationPathName);
|
|
str.AppendLine("target = " + BuildPlayerOptions.target);
|
|
str.AppendLine("scenes = " + string.Join(", ", BuildPlayerOptions.scenes));
|
|
str.AppendLine("assetBundleManifestPath = " + BuildPlayerOptions.assetBundleManifestPath);
|
|
str.AppendLine("options.Development = " + ((BuildPlayerOptions.options & BuildOptions.Development) != 0));
|
|
str.AppendLine("options.AutoRunPlayer = " + ((BuildPlayerOptions.options & BuildOptions.AutoRunPlayer) != 0));
|
|
str.AppendLine("options.ForceEnableAssertions = " + ((BuildPlayerOptions.options & BuildOptions.ForceEnableAssertions) != 0));
|
|
return str.ToString();
|
|
}
|
|
}
|
|
}
|