25 lines
1.1 KiB
C#
25 lines
1.1 KiB
C#
using UnityEngine;
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namespace RimWorldAnimationStudio
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{
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public static class Constants
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{
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public static int defaultAnimationClipLength = 600;
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public static int minAnimationClipLength = 2;
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public static int maxAnimationClipLength = 9999;
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public static Color ColorWhite = new Color(1f, 1f, 1f);
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public static Color ColorGreen = new Color(0f, 1f, 0f);
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public static Color ColorGoldYellow = new Color(1f, 0.85f, 0f);
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public static Color ColorGrey = new Color(0.5f, 0.5f, 0.5f);
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public static Color ColorDarkGrey = new Color(0.2f, 0.2f, 0.2f);
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public static Color ColorPink = new Color(1.0f, 0.5f, 0.5f);
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public static Color ColorOrange = new Color(1.0f, 0.7f, 0.0f);
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public static Color ColorRichOrange = new Color(1.0f, 0.4f, 0.1f);
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public static Color ColorCyan = new Color(0.0f, 1.0f, 1.0f);
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public static Color ColorPurple = new Color(0.85f, 0.0f, 1.0f);
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public static Color ColorGhost = new Color(0.5f, 0.5f, 0.5f, 0.5f);
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public static Color ColorRed = new Color(0.9f, 0f, 0f);
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}
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}
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