rimworld-animation-studio/Assets/DecimalValidator.cs

27 lines
672 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DecimalValidator : MonoBehaviour
{
public void Start()
{
InputField inputField = GetComponent<InputField>();
if (inputField)
{
inputField.characterValidation = InputField.CharacterValidation.Decimal;
inputField.onEndEdit.AddListener(delegate { MakeDecimal(); });
}
}
public void MakeDecimal()
{
InputField inputField = GetComponent<InputField>();
if (inputField)
{ inputField.text = string.Format("{0:0.00}", float.Parse(inputField.text)); }
}
}