mirror of
https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
synced 2024-08-15 00:43:27 +00:00
35 lines
990 B
C#
35 lines
990 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace RimWorldAnimationStudio
|
|
{
|
|
public class RequiresAnimationDef : MonoBehaviour
|
|
{
|
|
private Button button;
|
|
private List<Text> buttonText;
|
|
private List<Color> buttonTextColor = new List<Color>();
|
|
|
|
private void Start()
|
|
{
|
|
button = GetComponent<Button>();
|
|
buttonText = GetComponentsInChildren<Text>()?.ToList();
|
|
|
|
if (buttonText != null)
|
|
{
|
|
for (int i = 0; i < buttonText.Count; i++)
|
|
{ buttonTextColor.Add(buttonText[i].color); }
|
|
}
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
button.interactable = Workspace.animationDef != null;
|
|
|
|
for (int i = 0; i < buttonText.Count; i++)
|
|
{ buttonText[i].color = button.interactable ? buttonTextColor[i] : Constants.ColorMidGrey; }
|
|
}
|
|
}
|
|
}
|