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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace RimWorldAnimationStudio
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{
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public class VersionText : MonoBehaviour
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{
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private void Start()
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{
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Text text = GetComponent<Text>();
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text.text = Constants.currentVersion;
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}
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}
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}
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