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17 lines
352 B
C#
17 lines
352 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace RimWorldAnimationStudio
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{
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public static class Vector3Extension
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{
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public static Vector3 FlipAxes(this Vector3 v)
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{
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return new Vector3(v.x, v.z, v.y);
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}
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}
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}
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