rimworld-animation-studio/Source/Assets/Scripts/AnimationComponents/PawnAnimationClip.cs

372 lines
16 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using System.Xml.Serialization;
using UnityEngine;
namespace RimWorldAnimationStudio
{
public class PawnAnimationClip
{
// Data to/from animationDef
public string layer = "Pawn";
[XmlArray("addons"), XmlArrayItem("li")] public List<ActorAddon> addons;
[XmlAttribute("Class")] public string className = "Rimworld_Animations.PawnAnimationClip";
[XmlArray("keyframes"), XmlArrayItem("li")] public List<PawnKeyframe> keyframes;
[XmlArray("tags"), XmlArrayItem("li")] public List<string> tags;
// Data serialization control
public bool ShouldSerializeaddons() { return addons.Where(x => x.Render)?.Any() == true; }
public bool ShouldSerializekeyframes() { return keyframes.NotNullOrEmpty(); }
public bool ShouldSerializetags() { return tags.NotNullOrEmpty(); }
// Data helper functions
[XmlIgnore] public string Layer
{
get { return layer; }
set { layer = value; EventsManager.OnPawnAnimationClipChanged(this); }
}
[XmlIgnore] public List<ActorAddon> Addons
{
get { return addons.NullOrEmpty() ? addons = new List<ActorAddon>() : addons; }
set { addons = value.NotNullOrEmpty() ? value : null; }
}
[XmlIgnore] public List<PawnKeyframe> Keyframes
{
get { return keyframes.NullOrEmpty() ? keyframes = new List<PawnKeyframe>() : keyframes; }
set { keyframes = value.NotNullOrEmpty() ? value : null; }
}
[XmlIgnore]
public List<string> Tags
{
get { return tags.NullOrEmpty() ? tags = new List<string>() : tags; }
set { tags = value.NotNullOrEmpty() ? value : null; }
}
// Local data
[XmlIgnore] public int duration { get { return Keyframes.Max(x => x.atTick.Value); } }
[XmlIgnore] public SimpleCurve GenitalAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadAngle = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadBob = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyOffsetX = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyOffsetZ = new SimpleCurve();
[XmlIgnore] public SimpleCurve HeadFacing = new SimpleCurve();
[XmlIgnore] public SimpleCurve BodyFacing = new SimpleCurve();
// Methods
public void BuildSimpleCurves()
{
// Add addon data (if missing)
foreach (ActorAddonDef actorAddonDef in ActorAddonDefs.allDefs)
{ AddActorAddon(actorAddonDef); }
// Clear simple curve data
BodyAngle.Clear();
HeadAngle.Clear();
BodyOffsetX.Clear();
BodyOffsetZ.Clear();
HeadFacing.Clear();
BodyFacing.Clear();
HeadBob.Clear();
GenitalAngle.Clear();
foreach (ActorAddon addon in Addons)
{
addon.PosX.Clear();
addon.PosZ.Clear();
addon.Rotation.Clear();
}
// Start building simple curves
int keyframePosition = 0;
int duration = 0;
Keyframes[Keyframes.Count - 1].TickDuration = 1;
foreach (PawnKeyframe frame in Keyframes)
{ duration += frame.TickDuration; }
for (int i = 0; i < Keyframes.Count; i++)
{
PawnKeyframe keyframe = Keyframes[i];
if (keyframe.HasValidKeyframeID() == false)
{ keyframe.GenerateKeyframeID(GetOwningActorID()); }
if (keyframe.atTick.HasValue)
{
if (i + 1 < Keyframes.Count)
{ Keyframes[i].TickDuration = Keyframes[i + 1].atTick.Value - Keyframes[i].atTick.Value; }
// Safeguard - if two keys end up in having the same atTick, the duration of the first will be 0 and should be deleted
if (Keyframes[i].TickDuration == 0)
{
Keyframes.RemoveAt(i);
continue;
}
BodyAngle.Add((float)keyframe.atTick / (float)duration, keyframe.BodyAngle, true);
HeadAngle.Add((float)keyframe.atTick / (float)duration, keyframe.HeadAngle, true);
BodyOffsetX.Add((float)keyframe.atTick / (float)duration, keyframe.BodyOffsetX, true);
BodyOffsetZ.Add((float)keyframe.atTick / (float)duration, keyframe.BodyOffsetZ, true);
HeadFacing.Add((float)keyframe.atTick / (float)duration, keyframe.HeadFacing, true);
BodyFacing.Add((float)keyframe.atTick / (float)duration, keyframe.BodyFacing, true);
HeadBob.Add((float)keyframe.atTick / (float)duration, keyframe.HeadBob, true);
GenitalAngle.Add((float)keyframe.atTick / (float)duration, keyframe.GenitalAngle, true);
foreach (ActorAddon addon in Addons)
{
if (keyframe.AddonKeyframes.Any(x => x.AddonName == addon.AddonName) == false)
{ keyframe.AddonKeyframes.Add(new AddonKeyframe(addon.AddonName)); }
addon.PosX.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosX, true);
addon.PosZ.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosZ, true);
addon.Rotation.Add((float)keyframe.atTick / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).Rotation, true);
}
}
else
{
BodyAngle.Add((float)keyframePosition / (float)duration, keyframe.BodyAngle, true);
HeadAngle.Add((float)keyframePosition / (float)duration, keyframe.HeadAngle, true);
BodyOffsetX.Add((float)keyframePosition / (float)duration, keyframe.BodyOffsetX, true);
BodyOffsetZ.Add((float)keyframePosition / (float)duration, keyframe.BodyOffsetZ, true);
HeadFacing.Add((float)keyframePosition / (float)duration, keyframe.HeadFacing, true);
BodyFacing.Add((float)keyframePosition / (float)duration, keyframe.BodyFacing, true);
HeadBob.Add((float)keyframePosition / (float)duration, keyframe.HeadBob, true);
GenitalAngle.Add((float)keyframePosition / (float)duration, keyframe.GenitalAngle, true);
foreach (ActorAddon addon in Addons)
{
if (keyframe.AddonKeyframes.Any(x => x.AddonName == addon.AddonName) == false)
{ keyframe.AddonKeyframes.Add(new AddonKeyframe(addon.AddonName)); }
addon.PosX.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosX, true);
addon.PosZ.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).PosZ, true);
addon.Rotation.Add((float)keyframePosition / (float)duration, keyframe.GetAddonKeyframe(addon.AddonName).Rotation, true);
}
keyframe.atTick = keyframePosition + Constants.minTick;
keyframePosition += keyframe.TickDuration;
}
}
}
public void AddActorAddon(ActorAddonDef actorAddonDef)
{
if (Addons.Any(x => x.AddonName == actorAddonDef.addonName) == false)
{ Addons.Add(new ActorAddon(actorAddonDef)); }
foreach (PawnKeyframe keyframe in Keyframes)
{
if (keyframe.AddonKeyframes.Any(x => x.AddonName == actorAddonDef.addonName) == false)
{ keyframe.AddonKeyframes.Add(new AddonKeyframe(actorAddonDef.addonName)); }
}
}
public void ShowOrHideActorAddon(string addonName, bool flag)
{
ActorAddon addon = GetActorAddon(addonName);
if (addon != null)
{ addon.Render = flag; }
}
public bool IsActorAddonVisible(string addonName)
{
ActorAddon addon = GetActorAddon(addonName);
if (addon != null)
{ return addon.Render; }
return false;
}
public ActorAddon GetActorAddon(string addonName)
{
return Addons.FirstOrDefault(x => x.AddonName == addonName);
}
public int GetOwningActorID()
{
if (Workspace.animationDef == null)
{ Debug.Log("Cannot get actor ID - the AnimationDef is invalid"); return -1; }
foreach (AnimationStage stage in Workspace.animationDef.animationStages)
{
if (stage.AnimationClips.Contains(this))
{ return stage.AnimationClips.IndexOf(this); }
}
Debug.Log("Cannot get actor ID - animation clip has been orphaned");
return -1;
}
public void AddPawnKeyframe()
{
if (Keyframes == null)
{ Debug.LogWarning("Cannot add pawn keyframe - the AnimationDef is invalid"); return; }
if (Keyframes.FirstOrDefault(x => x.atTick == Workspace.StageTick) != null)
{ Debug.LogWarning("Cannot add pawn keyframe - a keyframe already exists at this tick"); return; }
float clipPercent = (float)(Workspace.StageTick % duration) / duration;
PawnKeyframe keyframe = new PawnKeyframe();
keyframe.BodyAngle = BodyAngle.Evaluate(clipPercent);
keyframe.HeadAngle = HeadAngle.Evaluate(clipPercent);
keyframe.HeadBob = HeadBob.Evaluate(clipPercent);
keyframe.BodyOffsetX = BodyOffsetX.Evaluate(clipPercent);
keyframe.BodyOffsetZ = BodyOffsetZ.Evaluate(clipPercent);
keyframe.HeadFacing = (int)HeadFacing.Evaluate(clipPercent);
keyframe.BodyFacing = (int)BodyFacing.Evaluate(clipPercent);
keyframe.GenitalAngle = GenitalAngle.Evaluate(clipPercent);
keyframe.atTick = Workspace.StageTick;
PawnKeyframe nextKeyframe = Keyframes.FirstOrDefault(x => x.atTick > Workspace.StageTick);
if (nextKeyframe != null)
{ keyframes.Insert(keyframes.IndexOf(nextKeyframe), keyframe); }
else
{ keyframes.Add(keyframe); }
BuildSimpleCurves();
EventsManager.OnKeyframeCountChanged(this);
Workspace.RecordEvent("Keyframe addition");
}
public void CopyPawnKeyframes()
{
Workspace.copiedKeyframes.Clear();
List<PawnKeyframe> keyframesToClone = Workspace.GetPawnKeyframesByID(Workspace.keyframeID);
foreach (PawnKeyframe keyframe in keyframesToClone)
{ Workspace.copiedKeyframes.Add(keyframe.GetClone()); }
}
public void PastePawnKeyframes()
{
int originalWindowSize = Workspace.StageWindowSize;
List<int> actorsInvolved = Workspace.copiedKeyframes.Select(x => x.actorID)?.ToList();
actorsInvolved = actorsInvolved?.Distinct()?.ToList();
if (actorsInvolved.NullOrEmpty()) { Debug.Log("Cannot paste keyframes - there were no copied keyframes to paste"); return; }
if (actorsInvolved.Count > 1 && actorsInvolved.Contains(Workspace.ActorID) == false) { Debug.Log("Cannot paste keyframes - keyframes copied across multiple timelines can only be pasted back into these source timelines"); return; }
int earliestTick = actorsInvolved.Count == 1 ? Workspace.GetEarliestAtTickInCopiedKeyframes(actorsInvolved[0]) : Workspace.GetEarliestAtTickInCopiedKeyframes(Workspace.ActorID);
if (earliestTick < 1) { Debug.Log("Unknown error occured during keyframe paste operation"); return; }
foreach (PawnKeyframe copiedKeyframe in Workspace.copiedKeyframes)
{
int tickToPasteAt = Workspace.StageTick + (copiedKeyframe.atTick.Value - earliestTick);
if (tickToPasteAt < 1) continue;
if (tickToPasteAt > Workspace.StageWindowSize)
{
if (Workspace.stretchKeyframes)
{ Workspace.GetCurrentAnimationStage().ResizeStageWindow(tickToPasteAt); }
else continue;
}
int targetActorID = actorsInvolved.Count == 1 ? Workspace.ActorID : copiedKeyframe.actorID;
if (Workspace.DoesPawnKeyframeExistAtTick(Workspace.StageID, targetActorID, tickToPasteAt))
{
PawnKeyframe oldKeyframe = Workspace.GetPawnAnimationClip(targetActorID).Keyframes.First(x => x.atTick == tickToPasteAt);
Workspace.GetAnimationClipThatOwnsKeyframe(oldKeyframe.keyframeID).RemovePawnKeyframe(oldKeyframe.keyframeID, true);
}
PawnKeyframe clonedKeyframe = copiedKeyframe.GetClone();
clonedKeyframe.GenerateKeyframeID(targetActorID);
clonedKeyframe.atTick = tickToPasteAt;
PawnAnimationClip clip = Workspace.animationDef.AnimationStages[Workspace.StageID].AnimationClips[targetActorID];
PawnKeyframe nextKeyframe = clip.Keyframes.FirstOrDefault(x => x.atTick > tickToPasteAt);
if (nextKeyframe != null)
{ clip.Keyframes.Insert(clip.Keyframes.IndexOf(nextKeyframe), clonedKeyframe); }
else
{ clip.Keyframes.Add(clonedKeyframe); }
clip.BuildSimpleCurves();
EventsManager.OnKeyframeCountChanged(clip);
}
if (originalWindowSize != Workspace.StageWindowSize)
{
Workspace.GetCurrentAnimationStage().StretchStageWindow(originalWindowSize);
Workspace.GetCurrentAnimationStage().ResizeStageWindow(originalWindowSize);
}
Workspace.RecordEvent("Keyframe pasted");
}
public void RemovePawnKeyframe(int keyframeID, bool force = false)
{
PawnKeyframe keyframe = Workspace.GetPawnKeyframe(keyframeID);
if (keyframe == null || IsOwnerOfKeyframe(keyframeID) == false) return;
Keyframes.Remove(keyframe);
if (Workspace.GetAllPawnKeyframesAtTick(GetOwningActorID(), Constants.minTick).NullOrEmpty())
{
PawnKeyframe newKeyframe = new PawnKeyframe();
newKeyframe.GenerateKeyframeID(GetOwningActorID());
newKeyframe.atTick = Constants.minTick;
Keyframes.Insert(0, newKeyframe);
}
// Add missing second keyframe (if needed)
if (Keyframes.Count == 1)
{
PawnKeyframe newKeyframe = Workspace.GetAllPawnKeyframesAtTick(GetOwningActorID(), Constants.minTick).First().GetClone();
newKeyframe.atTick = 10;
Keyframes.Add(newKeyframe);
}
BuildSimpleCurves();
EventsManager.OnKeyframeCountChanged(this);
Workspace.RecordEvent("Keyframe deletion");
}
public bool IsOwnerOfKeyframe(int keyframeID)
{
return Keyframes.Any(x => x.keyframeID == keyframeID);
}
// Pre-save / post-load
public void OnPreSave()
{
var temp = Addons.Copy();
Addons.Clear();
foreach (ActorAddon addon in temp)
{
if (addon.Render)
{ addons.Add(addon); }
}
}
public void OnPostLoad()
{
foreach (PawnKeyframe keyframe in Keyframes)
{ keyframe.OnPostLoad(); }
}
}
}