rimworld-animation-studio/Assets/Scripts/GUI/DialogBoxes/SelectActorAddonsDialog.cs

214 lines
8.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
namespace RimWorldAnimationStudio
{
public class SelectActorAddonsDialog : DialogBox
{
public class AddonDef
{
public string addonName;
public Toggle toggle;
public Dropdown anchor;
public InputField anchoringPawn;
public Dropdown layer;
public GameObject controls;
public AddonDef(string addonName, Toggle toggle, Dropdown anchor, InputField anchoringPawn, Dropdown layer, GameObject controls)
{
this.addonName = addonName;
this.toggle = toggle;
this.anchor = anchor;
this.anchoringPawn = anchoringPawn;
this.layer = layer;
this.controls = controls;
}
}
private List<AddonDef> addonDefs = new List<AddonDef>();
public Toggle handLeftToggle;
public Toggle handRightToggle;
public Toggle sexToyToggle;
public Dropdown handLeftAnchor;
public Dropdown handRightAnchor;
public Dropdown sexToyAnchor;
public InputField handLeftAnchoringPawn;
public InputField handRightAnchoringPawn;
public InputField sexToyAnchoringPawn;
public Dropdown handLeftLayer;
public Dropdown handRightLayer;
public Dropdown sexToyLayer;
public GameObject handLeftControls;
public GameObject handRightControls;
public GameObject sexToyControls;
private PawnAnimationClip clip { get { return Workspace.GetCurrentPawnAnimationClip(); } }
private void Start()
{
EventsManager.onAnimationChanged.AddListener(delegate { UpdateGUI(); });
EventsManager.onActorIDChanged.AddListener(delegate { UpdateGUI(); });
InitializeAddonDefs();
UpdateGUI();
}
// temp code
public void InitializeAddonDefs()
{
if (addonDefs.NotNullOrEmpty()) return;
addonDefs.Add(new AddonDef("left hand", handLeftToggle, handLeftAnchor, handLeftAnchoringPawn, handLeftLayer, handLeftControls));
addonDefs.Add(new AddonDef("right hand", handRightToggle, handRightAnchor, handRightAnchoringPawn, handRightLayer, handRightControls));
addonDefs.Add(new AddonDef("dildo", sexToyToggle, sexToyAnchor, sexToyAnchoringPawn, sexToyLayer, sexToyControls));
}
public override void Initialize(bool addedNewTag = false)
{
InitializeAddonDefs();
}
public void UpdateGUI()
{
if (Workspace.animationDef == null) return;
Debug.Log("Actor: " + clip.GetOwningActorID());
foreach (AddonDef addonDef in addonDefs)
{
if (clip?.GetActorAddon(addonDef.addonName) != null)
{
switch (clip.GetActorAddon(addonDef.addonName).AnchorName)
{
case "torso": addonDef.anchor.SetValueWithoutNotify(1); break;
case "head": addonDef.anchor.SetValueWithoutNotify(2); break;
case "groin": addonDef.anchor.SetValueWithoutNotify(3); break;
case "left breast": addonDef.anchor.SetValueWithoutNotify(4); break;
case "right breast": addonDef.anchor.SetValueWithoutNotify(5); break;
default: addonDef.anchor.SetValueWithoutNotify(0); break;
}
addonDef.layer.SetValueWithoutNotify(addonDef.layer.options.IndexOf(addonDef.layer.options.First(x => x.text == clip.GetActorAddon(addonDef.addonName).Layer)));
addonDef.anchoringPawn.SetTextWithoutNotify(clip.GetActorAddon(addonDef.addonName).AnchoringActor.ToString());
addonDef.toggle.SetIsOnWithoutNotify(clip.IsActorAddonVisible(addonDef.addonName));
}
}
}
public void OnToggleChanged()
{
clip.ShowOrHideActorAddon("left hand", handLeftToggle.isOn);
clip.ShowOrHideActorAddon("right hand", handRightToggle.isOn);
clip.ShowOrHideActorAddon("dildo", sexToyToggle.isOn);
UpdateGUI();
}
public void OnValueChanged()
{
if (clip?.GetActorAddon("left hand") != null)
{
switch (handLeftAnchor.value)
{
case 1: clip.GetActorAddon("left hand").AnchorName = "torso"; break;
case 2: clip.GetActorAddon("left hand").AnchorName = "head"; break;
case 3: clip.GetActorAddon("left hand").AnchorName = "groin"; break;
case 4: clip.GetActorAddon("left hand").AnchorName = "left breast"; break;
case 5: clip.GetActorAddon("left hand").AnchorName = "right breast"; break;
default: clip.GetActorAddon("left hand").AnchorName = null; break;
}
}
if (clip?.GetActorAddon("right hand") != null)
{
switch (handRightAnchor.value)
{
case 1: clip.GetActorAddon("right hand").AnchorName = "torso"; break;
case 2: clip.GetActorAddon("right hand").AnchorName = "head"; break;
case 3: clip.GetActorAddon("right hand").AnchorName = "groin"; break;
case 4: clip.GetActorAddon("right hand").AnchorName = "left breast"; break;
case 5: clip.GetActorAddon("right hand").AnchorName = "right breast"; break;
default: clip.GetActorAddon("right hand").AnchorName = null; break;
}
}
if (clip?.GetActorAddon("dildo") != null)
{
switch (sexToyAnchor.value)
{
case 1: clip.GetActorAddon("dildo").AnchorName = "torso"; break;
case 2: clip.GetActorAddon("dildo").AnchorName = "head"; break;
case 3: clip.GetActorAddon("dildo").AnchorName = "groin"; break;
case 4: clip.GetActorAddon("dildo").AnchorName = "left breast"; break;
case 5: clip.GetActorAddon("dildo").AnchorName = "right breast"; break;
default: clip.GetActorAddon("dildo").AnchorName = null; break;
}
}
UpdateGUI();
}
public void OnLayerChanged()
{
if (clip?.GetActorAddon("left hand") != null)
{ clip.GetActorAddon("left hand").Layer = handLeftLayer.options[handLeftLayer.value].text; }
if (clip?.GetActorAddon("right hand") != null)
{ clip.GetActorAddon("right hand").Layer = handRightLayer.options[handRightLayer.value].text; }
if (clip?.GetActorAddon("dildo") != null)
{ clip.GetActorAddon("dildo").Layer = sexToyLayer.options[sexToyLayer.value].text; }
UpdateGUI();
}
public void OnAnchoringPawnChanged()
{
if (clip?.GetActorAddon("left hand") != null)
{
int i = int.Parse(handLeftAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
clip.GetActorAddon("left hand").AnchoringActor = i;
handLeftAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
if (clip?.GetActorAddon("right hand") != null)
{
int i = int.Parse(handRightAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
clip.GetActorAddon("right hand").AnchoringActor = i;
handRightAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
if (clip?.GetActorAddon("dildo") != null)
{
int i = int.Parse(sexToyAnchoringPawn.text);
if (i < 0) { i = clip.GetOwningActorID(); }
i = Mathf.Clamp(i, 0, Workspace.animationDef.Actors.Count - 1);
clip.GetActorAddon("dildo").AnchoringActor = i;
sexToyAnchoringPawn.SetTextWithoutNotify(i.ToString());
}
UpdateGUI();
}
}
}