rimworld-animation-studio/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherTestRunSettings.cs
2022-09-13 00:36:34 -05:00

19 lines
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375 B
C#

using UnityEditor.TestTools.TestRunner.Api;
namespace UnityEditor.TestTools.TestRunner
{
class PlayerLauncherTestRunSettings : ITestRunSettings
{
public bool buildOnly { set; get; }
public string buildOnlyLocationPath { set; get; }
public void Dispose()
{
}
void ITestRunSettings.Apply()
{
}
}
}