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https://gitgud.io/AbstractConcept/rimworld-animation-studio.git
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20 lines
1.2 KiB
XML
20 lines
1.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<UXML xmlns:ui="UnityEngine.UIElements" xmlns:eui="UnityEditor.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
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<aui:VisibilityToolWindow name="VisibilityToolWindow" picking-mode="Ignore">
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<ui:PopupWindow name="PopupWindow" text="Visibility">
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<ui:VisualElement name="OpacitySliderGroup">
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<ui:VisualElement name="BoneOpacitySliderGroup" >
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<ui:Image name="BoneOpacitySliderIcon" tool-tip = "Adjust Bone opacity"/>
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<ui:Slider name ="BoneOpacitySlider" low-value ="0" high-value="1" direction="Horizontal" tool-tip = "Adjust Bone opacity"/>
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</ui:VisualElement>
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<ui:VisualElement name="MeshOpacitySliderGroup">
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<ui:Image name="MeshOpacitySliderIcon" tool-tip =" Adjust Weight opacity"/>
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<ui:Slider name ="MeshOpacitySlider" low-value ="0" high-value="1" direction="Horizontal" tool-tip =" Adjust Weight opacity"/>
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</ui:VisualElement>
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</ui:VisualElement>
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<ui:VisualElement name ="VisibilityToolSelection" />
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<ui:VisualElement name ="VisibilityToolContainer" />
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</ui:PopupWindow>
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<ui:VisualElement name="Resizer"/>
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</aui:VisibilityToolWindow>
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</UXML>
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